I am attempting to run the Witcher 3. After hitting "play", I wait a few seconds, a black screen appears indicating it is about to start running, and then it instantly closes. Steam then after a while stops indicating that is running and shows the "play" button again.
Things I have tried: (I will be updating this last as I go on troubleshooting it)
-Reinstalling the game-Running it outside steam-Running it as administrator-Running it in windows 7 compatibility mode-Deleting "The Witcher 3" folder inside the documents folder-Checking for file integrity on Steam-Checking my nvidia graphics card driver-Praying
Something to note: while downloading (and redownloading the game) on steam, the download always seemed to pause for no reason whatsoever. I thought that behavior was very strange, and I had to keep unpausing it multiple, multiple times. Idk what that was about but I think it could be related to the problem.
EDIT: Trying to open the game creates a crash file on C:Program Files (x86)SteamsteamappscommonThe Witcher 3binx64 that reads:
Red Engine Crash Log
————————————–
Build: Not Set
User: wahwd
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0xd41e15c4
Crashed Thread:
Thread ID: 15540
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc38b26 – <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc1fdf8 – <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc1e372 – <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc1b5c1 – <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbc44b5 – <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x27912 – <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x27672 – <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 – <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 – <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e – <Unknown File>(0)
BaseThreadInitThunk() + 0x14 – <Unknown File>(0)
RtlUserThreadStart() + 0x21 – <Unknown File>(0)
Debug Information
Commandline: "C:Program Files (x86)SteamsteamappscommonThe Witcher 3binx64witcher3.exe"
Thread ID: 16272
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1104f2 – <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6e6634 – <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0xc86b6 – <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xeeec4 – <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0xc396a – <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xef1c7 – <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1216 – <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x428ad – <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x166f – <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x196c – <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23dcf8 – <Unknown File>(0)
BaseThreadInitThunk() + 0x14 – <Unknown File>(0)
RtlUserThreadStart() + 0x21 – <Unknown File>(0)
Thread ID: 9728
callstack:
RtlUserThreadStart() + 0x21 – <Unknown File>(0)
Thread ID: 15772
callstack:
<Unknown Symbol>() + 0x0 – <Unknown File>(0)
<Unknown Symbol>() + 0x0 – <Unknown File>(0)
<Unknown Symbol>() + 0x0 – <Unknown File>(0)
<Unknown Symbol>() + 0x0 – <Unknown File>(0)
<Unknown Symbol>() + 0x0 – <Unknown File>(0)
MsgBlobCreateStack() + 0x3465 – <Unknown File>(0)
MsgBlobCreateStack() + 0x26eb – <Unknown File>(0)
CreateHeatGripServiceClient() + 0x1e0e – <Unknown File>(0)
CreateHeatGripServiceClient() + 0x1c69 – <Unknown File>(0)
BaseThreadInitThunk() + 0x14 – <Unknown File>(0)
RtlUserThreadStart() + 0x21 – <Unknown File>(0)
Thread ID: 2808
callstack:
BaseThreadInitThunk() + 0x14 – <Unknown File>(0)
RtlUserThreadStart() + 0x21 – <Unknown File>(0)
Thread ID: 11280
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb94e07 – <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 – <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 – <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e – <Unknown File>(0)
BaseThreadInitThunk() + 0x14 – <Unknown File>(0)
RtlUserThreadStart() + 0x21 – <Unknown File>(0)
Thread ID: 15516
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 – <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 – <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e – <Unknown File>(0)
BaseThreadInitThunk() + 0x14 – <Unknown File>(0)
RtlUserThreadStart() + 0x21 – <Unknown File>(0)
Thread ID: 12832
callstack:
BaseThreadInitThunk() + 0x14 – <Unknown File>(0)
RtlUserThreadStart() + 0x21 – <Unknown File>(0)
Thread ID: 12552
callstack:
DllUnregisterServer() + 0x45ad – <Unknown File>(0)
DllUnregisterServer() + 0x48a6 – <Unknown File>(0)
BaseThreadInitThunk() + 0x14 – <Unknown File>(0)
RtlUserThreadStart() + 0x21 – <Unknown File>(0)
Thread ID: 11800
callstack:
RtlUserThreadStart() + 0x21 – <Unknown File>(0)
Thread ID: 16016
callstack:
BaseThreadInitThunk() + 0x14 – <Unknown File>(0)
RtlUserThreadStart() + 0x21 – <Unknown File>(0)
Thread ID: 11676
callstack:
BaseThreadInitThunk() + 0x14 – <Unknown File>(0)
RtlUserThreadStart() + 0x21 – <Unknown File>(0)
Thread ID: 16364
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 – <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 – <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e – <Unknown File>(0)
BaseThreadInitThunk() + 0x14 – <Unknown File>(0)
RtlUserThreadStart() + 0x21 – <Unknown File>(0)
Thread ID: 12904
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 – <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 – <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e – <Unknown File>(0)
BaseThreadInitThunk() + 0x14 – <Unknown File>(0)
RtlUserThreadStart() + 0x21 – <Unknown File>(0)
Thread ID: 13804
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 – <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 – <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e – <Unknown File>(0)
BaseThreadInitThunk() + 0x14 – <Unknown File>(0)
RtlUserThreadStart() + 0x21 – <Unknown File>(0)
Thread ID: 16172
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 – <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 – <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e – <Unknown File>(0)
BaseThreadInitThunk() + 0x14 – <Unknown File>(0)
RtlUserThreadStart() + 0x21 – <Unknown File>(0)
Thread ID: 12752
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 – <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 – <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e – <Unknown File>(0)
BaseThreadInitThunk() + 0x14 – <Unknown File>(0)
RtlUserThreadStart() + 0x21 – <Unknown File>(0)
Thread ID: 15608
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbd88c – <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 – <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 – <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e – <Unknown File>(0)
BaseThreadInitThunk() + 0x14 – <Unknown File>(0)
RtlUserThreadStart() + 0x21 – <Unknown File>(0)
Thread ID: 7188
callstack:
Scaleform::System::~System() + 0x7f1be7 – <Unknown File>(0)
Scaleform::System::~System() + 0x7f1ca0 – <Unknown File>(0)
BaseThreadInitThunk() + 0x14 – <Unknown File>(0)
RtlUserThreadStart() + 0x21 – <Unknown File>(0)
Thread ID: 12688
callstack:
Scaleform::System::~System() + 0x7f1be7 – <Unknown File>(0)
Scaleform::System::~System() + 0x7f1ca0 – <Unknown File>(0)
BaseThreadInitThunk() + 0x14 – <Unknown File>(0)
RtlUserThreadStart() + 0x21 – <Unknown File>(0)
Thread ID: 8160
callstack:
NVAPI_Thunk() + 0x7ba78c – <Unknown File>(0)
BaseThreadInitThunk() + 0x14 – <Unknown File>(0)
RtlUserThreadStart() + 0x21 – <Unknown File>(0)
Thread ID: 16372
callstack:
NVAPI_Thunk() + 0x7ba78c – <Unknown File>(0)
BaseThreadInitThunk() + 0x14 – <Unknown File>(0)
RtlUserThreadStart() + 0x21 – <Unknown File>(0)
Thread ID: 11600
callstack:
NVAPI_Thunk() + 0x7ba78c – <Unknown File>(0)
BaseThreadInitThunk() + 0x14 – <Unknown File>(0)
RtlUserThreadStart() + 0x21 – <Unknown File>(0)
Thread ID: 15972
callstack:
NVAPI_Thunk() + 0x7ba78c – <Unknown File>(0)
BaseThreadInitThunk() + 0x14 – <Unknown File>(0)
RtlUserThreadStart() + 0x21 – <Unknown File>(0)
Thread ID: 3772
callstack:
OpenAdapter12() + 0x2246f0 – <Unknown File>(0)
OpenAdapter12() + 0x21b96d – <Unknown File>(0)
NVAPI_Thunk() + 0x10192a – <Unknown File>(0)
NVAPI_Thunk() + 0x7ba78c – <Unknown File>(0)
BaseThreadInitThunk() + 0x14 – <Unknown File>(0)
RtlUserThreadStart() + 0x21 – <Unknown File>(0)
Thread ID: 4728
callstack:
NVAPI_Thunk() + 0x7ba78c – <Unknown File>(0)
BaseThreadInitThunk() + 0x14 – <Unknown File>(0)
RtlUserThreadStart() + 0x21 – <Unknown File>(0)
Thread ID: 15072
callstack:
NVAPI_Thunk() + 0x7ba78c – <Unknown File>(0)
BaseThreadInitThunk() + 0x14 – <Unknown File>(0)
RtlUserThreadStart() + 0x21 – <Unknown File>(0)
Thread ID: 15652
callstack:
NVAPI_Thunk() + 0x7ba78c – <Unknown File>(0)
BaseThreadInitThunk() + 0x14 – <Unknown File>(0)
RtlUserThreadStart() + 0x21 – <Unknown File>(0)
Thread ID: 16076
callstack:
NVAPI_Thunk() + 0x7ba78c – <Unknown File>(0)
BaseThreadInitThunk() + 0x14 – <Unknown File>(0)
RtlUserThreadStart() + 0x21 – <Unknown File>(0)
Thread ID: 15544
callstack:
OpenAdapter12() + 0x2246f0 – <Unknown File>(0)
OpenAdapter12() + 0x21b96d – <Unknown File>(0)
NVAPI_Thunk() + 0x10192a – <Unknown File>(0)
NVAPI_Thunk() + 0x7ba78c – <Unknown File>(0)
BaseThreadInitThunk() + 0x14 – <Unknown File>(0)
RtlUserThreadStart() + 0x21 – <Unknown File>(0)
Thread ID: 15632
callstack:
NVAPI_Thunk() + 0x7ba78c – <Unknown File>(0)
BaseThreadInitThunk() + 0x14 – <Unknown File>(0)
RtlUserThreadStart() + 0x21 – <Unknown File>(0)
Thread ID: 8364
callstack:
NVAPI_Thunk() + 0x7ba78c – <Unknown File>(0)
BaseThreadInitThunk() + 0x14 – <Unknown File>(0)
RtlUserThreadStart() + 0x21 – <Unknown File>(0)
Game
Game
Source: Original link
© Post "Witcher 3 keeps crashing when trying to run? [STEAM]" for game The Witcher.
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