War Thunder

2.1.0.81 → 2.1.0.82 changes

warthunder 5 - 2.1.0.81 → 2.1.0.82 changes
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Previous one: https://www.reddit.com/r/Warthunder/comments/k2l11w/21079_21081_changes/


2.1.0.81 → 2.1.0.82 changes:

  • A-4E:
    • added its name: A-E Early
    • added its skins:
      • Tricolor camouflage with insignia of the VA-155, CVA-64 USS Constellation, US Navy – default skin.
      • Standart camouflage with insignia of the VA-212, CVA-31 USS Bon Homme Richard, US Navy – 570 / 190 / 95 kills or 200 GE.
      • Tricolor camouflage Light Blue / Light Ghost Gray/ Light Gray with insignia of the VF-43, US Navy – 200 GE.
      • Bicolor camouflage European Gray / Medium Green with insignia of the Navy aviation training center, Miramar, USA – 740 / 247 / 124 kills or 200 GE.
      • Bicolor desert camouflage with insignia of the VF-126, US Navy – 200 GE.
      • Standart camouflage with insignia of the VMA-121, USMC – 390 / 130 / 65 kills.
    • added its
      a 4e early - 2.1.0.81 → 2.1.0.82 changes
      statcard image
    • added its
      a 4e early - 2.1.0.81 → 2.1.0.82 changes
      tech-tree image
    • added flares as Tier I mod
    • 200 rounds per gun → 100 rounds per gun (now on par with the A-4B)
    • remember the three bomb + AIM-9B loadouts that were without Sidewinders? they fixed them:
      • another 20x 250 lbs Mk. 81 LDGP loadout that's supposed to have AIM-9s in it, but currently doesn't → 8x 250 lbs Mk. 81 LDGP + 2x AIM-9B
      • another 14x 500 lbs Mk. 82 LDGP loadout that's supposed to have AIM-9s in it, but currently doesn't → 8x 500 lbs Mk. 82 LDGP + 2x AIM-9B
      • another 5x 1000 lbs Mk. 83 loadout that's supposed to have AIM-9s in it, but currently doesn't → 3x 1000 lbs Mk. 83 + 2x AIM-9B
    • added back the economic data:
      • Tier VI
      • 380.000 RP
      • 1.110.000 SL
      • 280.000 SL crew
      • 990.000 SL experienced crew
      • 890.000 RP / 2200 GE ace crew
      • 9.0 / 8.7 / 9.0 BR
      • AIM-9B is Tier IV mod
      • 2400 GE talisman
    • but the stock rep cost changed: 4640 / 5670 / 13250 SL → 4040 / 4940 / 11550 SL
    • changed the engine: Wright J65-W-16A → Pratt & Whitney J52-P-64A
    • changed the engine mass shown in X-Ray: 1270 kg → 900 kg
    • changed the statcard top speed: 1064.88 km/h → 1081.44 km/h
    • changed the statcard climb speed: 42 m/s → 40 m/s
  • WarbondsShop game setting: now only available to devs. (seems to be a separate thing from the Warbonds game setting)
  • I-185 (M-71):
    • added wing bending and vibrations
    • effective rudder speed: 230 km/h → 250 km/h
    • elevator power loss: 1.2 → 1.5
    • rudder sensitivity: 0.9 → 0.72
    • max speed near ground: 615 km/h → 680 km/h
    • inner wing area reduced
    • lift coefficient of flaps increased
    • drag coefficient of flaps lowered
    • drag coefficient of fuselage increased
    • WEP boost slightly lowered
    • blade geometry changed
    • empty weight: 3177 kg → 3147 kg
    • max fuel weight: 450 kg → 480 kg
    • full brake sliding friction multiplier lowered
    • radius of left and right landing gears' wheels lowered
  • I-185 (M-82):
    • added wing bending and vibrations
    • effective rudder speed: 230 km/h → 250 km/h
    • elevator power loss: 1.2 → 1.5
    • rudder sensitivity: 0.9 → 0.72
    • inner wing area reduced
    • lift coefficient of flaps increased
    • drag coefficient of flaps lowered
    • drag coefficient of fuselage increased
    • blade geometry changed
    • empty weight: 2812 kg → 2782 kg
    • max fuel weight: 450 kg → 480 kg
    • full brake sliding friction multiplier lowered
    • radius of left and right landing gears' wheels lowered
  • MiG-3-15 (all):
    • added wing bending and vibrations
    • max speed near ground: 570 km/h → 640 km/h
    • drag coefficient of flaps and fuselage increased
    • blade geometry changed
  • MiG-3-34:
    • added wing bending and vibrations
    • max speed near ground: 570 km/h → 640 km/h
    • wing area increased
    • loses more speed and lift in a spin
    • drag coefficient of flaps and fuselage increased
    • blade geometry changed
  • Ta 152C-3:
    • added wing bending and vibrations
    • drag coefficient of flaps increased
    • full brake sliding friction multiplier lowered
    • radius of left and right landing gears' wheels lowered
  • There's possibly going to be a new option (?) – USEROPT_ACTIVATE_AIRBORNE_WEAPON_SELECTION_ON_SPAWN
  • New MiG-21bis skins: brown_green, camo, gray.
  • Previously some of the Battle Pass challenges had a required Battle Pass level, now they have a required Battle Pass progress, which is 10x their past level.

Raw changes: https://github.com/gszabi99/War-Thunder-Datamine/compare/2.1.0.81..2.1.0.82

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Current dev version – 2.1.0.82

Current live version – 2.1.0.81

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