War Thunder

2.3.0.112 → 2.3.0.113 changes

warthunder 2 - 2.3.0.112 → 2.3.0.113 changes
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Previous one: https://www.reddit.com/r/Warthunder/comments/lnoxw8/230111_230112_changes/


2.3.0.112 → 2.3.0.113 changes:

  • The M5A1 is, unsurprisingly, the exact same as the normal M5A1. It has a releaseDate of March 2nd, which might not amount to anything.
  • Added the four BP vehicles' data and their skins:
  • ITP (M-1):
    • Tier III
    • 3.3
    • crew: 10.000 SL
    • expert crew: 120.000 SL
    • ace crew: 570.000 SL / 400 GE
    • repair cost: 540 / 12.410 / 17.660 SL
    • RP multiplier: 1.36
    • 1x 37 mm Sh-37 + 2x 20 mm ShVAK
    • 676 km/h top speed and 15.1 m/s climb speed on statcard
    • skins:
      • Winter camouflage (BP)
      • Standard bicolor grey camouflage – 200 / 67 / 23 kills or 200 GE
    • loadouts:
      • 4x 50 kg FAB-50tsk
      • 2x 100 kg FAB-100tsk
      • 8x RS-82
      • 8x RBS-82
  • Centurion Mk. 5/1 (RAAC):
    • Tier V
    • 7.3
    • crew: 10.000 SL
    • expert crew: 420.000 SL
    • ace crew: 1.340.000 SL / 1100 GE
    • repair cost: 4860 / 4300 / 11.390 SL
    • RP multiplier: 1.9
    • 84 mm ROQF 20-pdr Mk. I cannon, same shells, stabiliser and reload speed as the others, but only 62 ammo
    • secondaries: 12.7 mm M2HB, 2x 7.62 mm L3A1
    • has driver, gunner and commander IRs as Tier IV mod, it also has an IR lamp
    • same engine as the Centurion Mk. 3, but 1197 kg heavier
    • no smoke grenades
    • skins:
      • "Ancient" camouflage, Bicolor desert camouflage of the Australian Armed Forces (BP)
      • Unicolor winter camouflage – 200 GE
      • Basic desert camouflage – 300 / 150 / 150 kills or 200 GE
      • Sicilian camouflage – 200 GE
      • Tricolor "disruptive" pattern – 200 GE
      • North African bicolor camouflage – 200 GE
      • North African tricolor camouflage – 550 / 275 / 275 kills or 200 GE
      • "El Alamein" camouflage – 200 GE
      • European camouflage – 200 GE
      • Winter spotted camouflage – 430 / 215 / 215 kills or 200 GE
  • T55E1:
    • Tier III
    • 4.7
    • crew: 10.000 SL
    • expert crew: 240.000 SL
    • ace crew: 790.000 SL / 550 GE
    • repair cost: 790 / 790 / 3300 SL
    • RP multiplier: 1.54
    • 76 mm M7 cannon, same shells as the M10, 5 seconds top reload speed, 42 ammo
    • no secondaries
    • 296 hp, 13.700 kg, 21.6 hp/t
    • skins:
      • Late bicolor camouflage (BP)
      • Tropical camouflage – 150 / 75 / 75 kills or 200 GE
      • Desert khaki camouflage – 170 / 85 / 85 kills or 200 GE
      • Olive-sand camouflage – 200 / 100 / 100 kills or 200 GE
      • Desert (OD 41) camouflage – 220 / 110 / 110 kills or 200 GE
      • Desert (ANA 613) camouflage – 250 / 125 / 125 kills or 200 GE
      • Tricolor camouflage – 270 / 135 / 135 kills or 200 GE
      • Bicolor camouflage – 320 / 160 / 160 kills or 200 GE
      • Bicolor Olive Drab camouflage – 350 / 175 / 175 kills or 200 GE
      • Winter camouflage (lines) – 200 GE
      • Winter spotted camouflage – 300 / 150 / 150 kills or 200 GE
  • Typ 1936A, Z 25:
    • Tier III
    • 4.3
    • crew: 10.000 SL
    • expert crew: 120.000 SL
    • ace crew: 570.000 SL / 400 GE
    • repair cost: 4790 / 5400 SL
    • RP multiplier: 1.36
    • 4x 150 mm/48 K. C/36 cannon, 10x 37 mm Fla.K. C/36, 1x 20 mm M.G. C/38, 8x 20 mm Vierlings-Fla.K. C/38, 8x 20 mm Fla.K.-Zwilling M.G. C/38
    • loadouts:
      • 8x 533 mm G 7a (T I) torpedoes
      • 4x WBG Wasserbombe
      • 8x 533 mm G 7a (T I) torpedoes + 4x WBG Wasserbombe
    • BP skin: Deforming pattern Kriegsmarine

Raw changes: https://github.com/gszabi99/War-Thunder-Datamine/compare/2.3.0.112..2.3.0.113

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Current dev version – 2.3.0.113

Current live version – 2.3.0.111

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