War Thunder

2.3.0.117 → 2.4.0.18 dev changes Part 4

warthunder 2 - 2.3.0.117 → 2.4.0.18 dev changes Part 4
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Previous one: https://www.reddit.com/r/Warthunder/comments/lpbic2/230117_24018_dev_changes_part_3/


2.3.0.117 → 2.4.0.18 dev changes: Part 4

  • The "new" tracks added in Hot Tracks are just now available on Xbox.
  • New boosters: (for BP):
    • 50% RP for 3 battles
    • 50% SL for 3 battles
    • 100% RP for 3 battles
    • 100% SL for 3 battles
    • 200% RP for 3 battles
    • 200% SL for 3 battles
    • 300% RP for 3 battles
    • 300% SL for 3 battles
  • New types of Universal Backups (for BP):
    • only available for US tanks
    • only available for GER ships
    • only available for USSR aircraft
  • New map – Seversk-13 (Conq #1, #2, #3, Battle, Domination)
  • New PVE gamemode for helis.
  • All "flare" texts (except setting texts) were changed to "countermeasure".
  • New unused modifications:
    • countermeasures_belt_pack, which can unlock the following:
      • countermeasures_launcher_chaff_priority
      • countermeasures_launcher_flare_priority
      • countermeasures_launcher_chaff_only
      • countermeasures_launcher_flare_only
  • Minimum number of owned vehicles to open the next Tier:
    • JP ship Tier III: 3 → 4
    • IT aircraft Tier IV: 6 → 5
    • IT aircraft Tier V: 3 → 4
    • IT ship Tier III: 3 → 4
  • New control texts:
    • Thrust reversal
    • Switch wing sweep mode
    • Wing sweep
    • Wing sweep auto mode
    • Wing sweep is in auto mode
    • No wing sweep auto mode
    • No wing sweep control
  • New unlock text – New loading screen
  • Tooltip for the top of the screen changed:
    • Golden 'eagles' – premium currency → Golden Eagles – premium currency
    • Silver 'lions' – main currency → Silver Lions – main currency
  • Text changes:
    • Engine room → Boiler room
    • Chances to get [email protected]¤</color> and premium vehicle! → Chances of getting [email protected]¤</color> and a premium vehicle!
    • Enter – write a message → {{ID_TOGGLE_CHAT_TEAM}} – write a message
    • ammunition storage → auxiliary ammunition storage
    • Game restart reqired. → Game restart required.
  • The F6F-5 is finally called F6F-5 in all languages instead of F6F-3.
  • Weaponry renamed:
    • 8.1 inch Nettuno rocket launcher → 8.1 inch Nettuno anti-ship missile launcher
  • New texts:
    • You have purchased aerobatic smoke [email protected]%s</color>.
    • You cannot set up this item at slope angle {angle}°, maximum allowed angle is {allowedAngle}°
    • Sound mods are not allowed for selected game mode. Need to restart game to turn sound mods off. Restart game?
    • "Steel Centurion"
    • Loading screen filter
    • Cannot ban screen. You banned maximum number of screens.
    • The loading screen filter is applied only after you login to the game with your personal account.
    • Latency Flash Indicator
    • Performance Metrics
    • Chaff series
    • Chaff series periods
    • Chaff periods
    • Reverse thrust: on
    • Reverse thrust: off
    • No thrust reversal
    • CHFF
  • New (monetised) aerobatic smokes:
    • rarity: bronze
      • Wings: White Spiral
      • Wings: Red Spiral
      • Wings: Green Spiral
      • Wings: Blue Spiral
      • Tail: White Rings
      • Tail: Red Rings
      • Tail: Green Rings
      • Tail: Blue Rings
    • rarity: silver
      • Wings: Red Sparks
      • Wings: Green Sparks
      • Wings: Blue Sparks
      • Wings: Lawn Mower
    • rarity: gold
      • Insecticide
  • New daily tasks:
    • War Eagle (with aircraft), Star Shower (with tanks), Hurricane (with boats/ships)
      • Play a battle destroying required number of enemy aircraft.
    • Tiger
      • Play a battle destroying required number of enemy tanks
    • Shark
      • Play a battle destroying required number of enemy vessels
  • Binocular changes:
    • zoom FOV: 10° → 21°
    • gun FOV: 30° → 10°
    • transition speed: 4 → 5
  • New DM line – "splashPenetrationPrecheck": true
  • All normalisation presets were removed.
  • A-4E – engine changed: J52-P-64A → J52-P-6A.
  • F6F (all) – takeoff run: 399 → 239 m.
  • R2Y2 (all) – engine weight in xray: 830 → 1200 kg.
  • Canberra B. (I) Mk. 6 – now uses the jet test flight.
  • Sd.Kfz. 251/21 – turret armour on statcard: 6 / 0 / 0 mm → 14.5 / 14.5 / 0 mm.
  • Matilda (Hedgehog), Tobruk (D 37) – added the Australian flag on the statcard.
  • MS 461, Comandante Margottini (MA), Zara, Pola – added the Kingdom of Italy flag on the statcard.
  • Akebono (DE-201) – added the modern Japanese flag on the statcard.
  • Ikoma – speed and displacement increased on the statcard.
  • Hornet F. Mk. 1 – statcard image changed:
    hornet mk1 - 2.3.0.117 → 2.4.0.18 dev changes Part 4
    old →
    hornet mk1 - 2.3.0.117 → 2.4.0.18 dev changes Part 4
    new.
  • The following vehicles had their repair time lowered: ZTZ-59, Phòng không T-34 (all), AMX 30 (all), AMX 32, AMX 40, AMX 50 (all), AMX M 4, ARL 44 (all), B1 (all), Leclerc (all), Lorraine 40t, Lorraine 155 Mle.50, M4A4T (SA 50), D2, S 35, SAu 40, SM, Begleitpanzer 57, Wirbelwind, Ostwind (all), Kugelblitz, Flakpanzer 341, Flak.Pz. Gepard, Fla.Rak.Pz. 1, J.Pz. IV, J.Pz. 4-5, Leopard 1 (all), Leopard 2 (all), C2A1, Panther (all), Pz.Kpfw. IV E-H, Pz.Bfw. IV J, Pz. IV/70 (all), Nashron, Jagdpanther, Pz. III E-N, Pz.Sfl. IVa, Pz.Sfl. für 12.8cm K.40, TAM (all), Pz.Sfl. IVc, VT 1-2, Ariete (all), M11/39, M13/40 (all), M14/41 (all), M15/42, 20/70 M42, OF-40 (all), OTOMATIC, P26/40 (all), L6/40, Semovente M41-M41M-M42-M43, STA (all), STB-1, Chi-He (all), Chi-Nu (all), Ho-I, Chi-To (all), Chi-Ri, Ho-Ri (all), Type 61, Type 74 (all), Type 87, Type 90 (all), Lvkv 9040C, Strf 9040 (all), Sav fm/48, Strv 81 (all), Strv 101, Strv 103 (all), Strv 104, Strv 121, Strv 122 (all), VEAK 40, Independent, Cromwell (all), Challenger (A.30), Avenger, Matilda (all), Comet (all), A.C. Mk. IV, Centurion (all), Caernarvon, Charioteer, Chieftain (all), Challenger (all), FV4004, FV4202, Grant Mk. I (all), Ram Mk. II (3.7-inch), Archer, Valentine (all), VFM5, VBT (all), Sherman (all), Ram Mk. II, Magach 3, M3 Lee (all), M10 (all), M36 (all), M46 (all), M47 (all), M48 (all), M60, M60A1 (AOS), M60A1 (IT), M247, T14, T20, T25, T26E4-1, T95E1, 9P157-2, SU-100 (all), SU-122 (all), SU-85, SU-85M, T-28 (all), T-34 (all), T-44 (all), T-54 1947, T-54 1951, T-55A, T-55AM-1, T-62 (all), T-62M-1, T-80B, T-80U.
  • The following vehicles had their repair time increased: AF D1, AF D3, Von der Tann, Westfalen, Graf Spee, Hipper, Emden, Köln, Leipzig, Nürnberg, Prinz Eugen, Z 20 Karl Galster (all), Z 32, Z 35, Type 1939 (T31), Type M 1943, Barolomeo Colleoni, Trento, Zara, Pola, Corazziere (CR), Geniere (GE), Ikoma, Hyūga, Furutaka, Kako, Tama, Mogami, Mikuma, Suzuya, Tone, Ayanami, Kiyoshimo, Yūgumo, Invincible, Colossus, Dreadnought, Arethusa (26), Belfast (C 35), Dido (37), Enterprise (D 52), Hawkins (D 86), Kent (54), Leander (75), London (69), Southampton (83), York (90), Armada (R 14), Tobruk (D 37), Grey Fox (SGB 4), North Dakota (BB-29), Atlanta (CL-51), Baltimore (CA-68), Brooklyn (CL-40), Cleveland (CL-55), New Orleans (CA-32), Northampton (CA-26), Pensacola (CA-24), Portland (CA-33), Somers (DD-381), Imperatritsa Mariya, Poltava, Chapayev, Kirov, Krasnyi Kavkaz, Krasnyi Krim, Sverdlov, Zheleznyakov, Leningrad, Moskva, Tashkent, Ognevoy, Spokoinyy, G-5 TKA 106, Ya-5M.
  • Funnels are now faster to repair, while auxiliary turrets, auxiliary guns, AA turrets, AA guns are slower.
  • Battleship and heavy cruiser compartments, turrets, elevators, barbettes, coal bunkers, ammo, torpedoes suffer much more damage from fires.
  • FX and sound FX changes.
  • Critical hits gave assists for 90 seconds earlier, now it's 75 / 120 / 150 seconds.
  • Previously only the 122 mm shells had pressure damage, now it was added to all HE, HESH, HEAT shells and ATGMs.
  • Tracks are now even more easier to destroy.
  • A-7D:
    • added the AN/AVQ-7 HUD and RWR
    • new loadouts:
      • 4x AGM-65A
      • 4x AGM-65A + 2x AIM-9E
      • 2x AGM-65A + 4x 2000 lbs Mk. 84 + 2x AIM-9E
      • 2x AGM-65A + 10x 750 lbs M117 + 2x AIM-9E
      • 4x AGM-65A + 2x AIM-9J
  • A 32A – added CCIP for guns, rockets and bombs.
  • A109 – wheel radius increased.
  • A129 International, Ki-45 Hei Tei (CN), Z.1007 (all) – DM completely rewritten.
  • AD-2, AD-4, AM-1 – the brakes are now weaker.
  • Ar 234B-2, F4U-1a (USMC), He 162A-2, Ta 152H-1 – user skins enabled.
  • B6N (all) – removed the placeholder cockpit text.
  • Brigand B. 1:
    • 2x 1000 lbs GP Mk. I loadout – the bombs now release separately
    • new loadouts:
      • 4x 500 lbs GP Mk. IV
      • 4x 500 lbs GP Mk. IV + 16x RP-3
      • 2x 1000 lbs GP Mk. I + 16x RP-3
      • 2x 1000 lbs GP Mk. I + 2x 500 lbs GP Mk. IV
      • 2x 1000 lbs GP Mk. I + 2x 500 lbs GP Mk. IV + 16x RP-3
  • CW-21:
    • max speed near ground: 650 → 505 km/h
    • gear drag increased
  • Do 335A-0:
    • effective elevator speed: 360 → 400 km/h
    • elevator power loss: 2.5 → 2.8
    • wing angle: 2 → 2.5
    • max speed near ground: 755 → 775 km/h
    • stall speed: 180 → 192 km/h
  • Do 335A-1:
    • effective elevator speed: 360 → 400 km/h
    • elevator power loss: 2.5 → 2.8
    • wing angle: 2 → 2.5
    • stall speed: 180 → 192 km/h
  • Do 335B-2:
    • effective elevator speed: 360 → 400 km/h
    • elevator power loss: 2.5 → 2.8
    • wing angle: 2 → 2.5
    • max speed near ground: 755 → 789 km/h
    • stall speed: 180 → 192 km/h
  • F-4E:
    • no longer has flares
    • at 9-12 km 1600-2200 km/h TAS – afterburner thrust increased
    • added LAU-88 launchers for AGM-65A
  • F-84F (all) – added AN/APG-30 radar gunsight.
  • F-1:
    • at sea level 1800 km/h TAS – thrust and torque increased
    • AIM-9P load factor limit at launch: 4G → 7G
  • F4U-7 – 3x 1000 lbs AN/M65A1 loadout – the bombs now release separately.
  • F6F-5 (all) – 2x 1000 lbs AN/M65A1, 2x 1000 lbs AN/M65A1 + 6x HVAR – the bombs now release separately.
  • I.A.R.81 C:
    • elevator sensitivity: 0.3 → 0.45
    • max speed near ground: 400 → 485 km/h
  • I.A.R.361 B – now has brakes control, frontal spring coefficient lowered.
  • Il-28Sh, Ka-29, Ka-50, Ka-52, Mi-24 (all), Mi-28N, Mi-35M – GSh-23 changed to GSh-23L. (1200 rpm vs. 3400 rpm)
  • Ka-29, Ka-50, Ka-52 – airflow changes.
  • Ki-32:
    • max speed near ground: 432 → 423 km/h
    • gear drag increased
    • radiator and oil radiator drag lowered
  • Ki-67 Kō:
    • left side gunner:
      • yaw: -10° / 20° → -75° / 40°
      • pitch: -20° / 30° → -50° / 50°
    • right side gunner:
      • yaw: -20° / 10° → -40° / 75°
      • pitch: -20° / 30° → -50° / 50°
  • Ki-67 Otsu:
    • left side gunner:
      • pitch: -75° / 30° → -50° / 50°
    • right side gunner:
      • yaw: -75° / 40° → -40° / 75°
      • pitch: -75° / 30° → -50° / 50°
  • MiG-21MF, MiG-21PFM, MiG-21SMT, MiG-21bis – takeoff flaps deflection angle increased.
  • Mörkö – the wings are now partially made of wood.
  • P-51C-10 – added a mirror to its cockpit.
  • PBY-5 – max speed near ground: 304 → 288 km/h.
  • R2Y2 (all):
    • added wing bending and vibrations
    • engine weight: 900 → 1197 kg
    • max RPM: 8900 → 7600
  • SB2U (all):
    • max speed near ground: 450 → 360 km/h
    • oil radiator drag lowered
    • fuselage and stabiliser drag increased
  • T-2 – at sea level 1800 km/h TAS – thrust and torque increased
  • Ta-152H – added wing bending and vibrations.
  • V-11G – fixed the bomb unlocks, it was reversed (500 kg first, 250 kg second).
  • Wasp HAS. Mk. 1 – added its own cockpit, removed the placeholder cockpit text.
  • Hullbreak might be phased out in favour of this new "pressure" mechanic, as some of the hullbreak vehicles no longer hullbreak, but have a pressure damage condition in its stead. Previously, your CE shell had to have x amount of force to trigger the hullbreak, this new system only checks if the shell has pressure damage effect, or not, but at the same time, having it doesn't mean an auto-kill, like with hullbreak. That's as much as I could scrape together by what I saw.
  • The following vehicles no longer have hullbreak, but have pressure damage instead: ZBD-86, Sd.Kfz. 6/2, R3 T20 FA-HS, BMP-1P, BMP-2D, YaG-10 (29-K), M3 Bradley.
  • The following vehicles never had hullbreak, but now have pressure damage: Pz.Kpfw. II C (all), Pz.Kpfw. IV C, Tiger E früh (all), Tiger II (all), Panther D, Leopard 1 A1 A1, Leopard 2 A4, Leopard 2 A5, Strv 101, Strv 121, Centurion Mk. 10, T-72B, M1, IPM1, M60A1 (RISE/P).
  • The following vehicles received mudguard DMs: ZTS-63-1, Phòng không T-34 (all), Chi-Ha (all), Sd.Kfz. 6/2, Achilles (all), Tetrarch, Cromwell I, Challenger (A.30), Avenger, Matilda (all), A.13 (all), Comet (all), A.C. Mk. IV, Crusader (all), Archer, Valentine, Staghound AA Mk. I, Mk. VIa AA Mk. I, M1, IPM1, M1A1, M1A2, M24 (all), XM1 (C), BM-13N, BT-7art (F-32), GAZ AAA (all), KV-1 1939, KV-1 1941, KV-1S, KV-2 1939, KV-2 1940, KV-85, RBT-5, SU-5-1, SU-76M (all), SU-85, T-10A, T-126, T-26 (all), T-28 (all), T-34 (all), T-35, T-50, T-60, T-70, T-80, YaG-10 (29-K).
  • The following vehicles received the "new" tracks: Pz.Sfl. IVa, Pz.Kpfw. IV (all), J.Pz. IV, Pz IV/70(all), Kugelblitz, Ostwind (all), Wirbelwind, StuH 42 G, StuG III F-G, Pz.III J-N, Nashorn, Sturmpanzer, Pz.Kpfw. 747(r), Pz.Kpfw. 756(r), M11/39, M13/40 (all), M14/41 (all), M15/42, 20/70 M42, Semovente M41-M41M-M42-M43, M2 (all), Stuart (all), M8 HMC (all).
  • SU-100 (all), Pz.Kpfw. 35(t), Pz.Kpfw. 747(r) – added a 5 mm structural steel plate between the engine and the crew compartment.
  • T20 – added a 12.7 mm structural steel plate between the engine and the crew compartment.
  • M47, M 47 G – added a 15 mm structural steel plate between the engine and the crew compartment.
  • T-34 (all), Pz.Kpfw. 747(r), SU-122, SU-122P – added a 4 mm plate on top of the engine deck.
  • ZTZ-96A – UFP ERA max effective thickness: 600 mm → 450 mm.
  • ZTZ-99:
    • bottom layer of UFP composite: buffed against CE, nerfed against KE
    • middle layer of UFP composite: nerfed against CE, buffed against KE (less so, than the previous line)
    • the turret is now modern CHA
    • UFP ERA buffed against KE
    • turret side ERA nerfed
  • AML 90 – sight FOV: 9° → 6.5°, the first stage ammo rack is now in the hull.
  • M4A3E2 (all) – the outer layer of the UFP won't create secondary shatters.
  • EBR – added shell ejection.
  • Panther (all), Flakpanzer 341, Tiger I (all) – added a 30 mm plate to the right and left of the engine.
  • Fla.Rak.Rad. – added a structural steel plate next to the spare wheel.
  • J.Pz. 38, J.Pz. IV, Pz. IV/70 (all), Pz.Sfl. für 12.8cm K.40, Sd.Kfz. 234/3, Sd.Kfz. 234/4, Stu.G. III F-G, Stu.H. 42 G, Sav fm/48 – sight FOV: 10° → 8°.
  • Pz.Kpfw. 756(r), KV-1 1941 –
    hKxM7TJ - 2.3.0.117 → 2.4.0.18 dev changes Part 4
    new 25 mm plate next to the turret cheeks.
  • Leopard 1 (all), C2A1, Jagdtiger – added a 60 mm thick plate around the breech.
  • Leopard 2K – there was a huge hole on the underside of the back of the turret, this was fixed with a 12 mm modern RHA plate.
  • Leopard 1 A1 A1 (Rh120) – the gun mask around the barrel is now more detailed.
  • Rak.J.Pz. 2 (HOT) – now it can only fire ATGMs while going at a maximum of 5 km/h.
  • Sd.Kfz. 221 (sPzB 41) – added a 4 mm plate on the back of the hull.
  • Pz.Kpfw. 747(r) – top speed increased.
  • VT 1-2 – stabiliser speed limit: 85 → 75 km/h.
  • M36B1 – there was a hole on the underside of the tank, this was fixed with a 25.4 mm plate.
  • R3 T20 FA-HS, Strv 103-0 – center of gravity changed.
  • Strv 103 (all) – new parameters were added to hull aiming.
  • Valentine Mk. I – smoke: 18 → 16
  • M60 – plate between the engine and the crew compartment: 55 → 49 mm.
  • T-80 – new 15 mm plates on the turret.
  • Continued in Part 5

Raw changes: https://github.com/gszabi99/War-Thunder-Datamine/compare/2.3.0.117..2.4.0.18

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Current dev version – 2.4.0.18

Current live version – 2.3.0.117

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