Warframe

“Marked for Nerf”, or how the latest Devstream had some of the worst takes I’ve ever seen from the team, and has proven how nerfing Helminth abilities before release has done nothing to curb the meta.

Warframe12 - "Marked for Nerf", or how the latest Devstream had some of the worst takes I've ever seen from the team, and has proven how nerfing Helminth abilities before release has done nothing to curb the meta.
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Hearing Rebb pose the question on what would happen if every Helminth ability was good was perhaps the moment that shattered my faith in these people. They literally cannot comprehend what people would do if 75% -80% of the abilities on offer weren't so bad they wouldn't even warrant a second look, not to mention how she literally had to restrain herself from saying Chroma's 1 is bad out loud on stream because they are so afraid of owning up to the fact that yes, some abilities are objectively bad, no matter how you use it or how much you bend the build to make it work.

The statistics chart for the most subsumed abilities showing Roar as the top choice proves the point that a nerfed useful ability is better than a completely useless one no matter how low the values are set, which is why "edge-case at best " ones like Ballistic Battery and utterly garbage ones like Spectral Scream and Tectonics sit at the top for most replaced abilities. The data is clear as crystal right in front of their eyes and there's no denying it anymore- most abilities are in dire need of a rework.

Now this is getting into personal territory here so take everything I say from this point onward as my own opinion (If I end up sounding like a whiny baby, feel free to rag on me in the comments, I'll understand- this is a vent after all.) but I absolutely despise how the devs (Scott in this particular instance) have embraced the nerf culture they've fostered throughout many updates to the point where they're openly joking and laughing about it. The ramifications of this mentality run very, VERY deep and I'm afraid it's already taking effect in how the community reacts to content creators showcasing new builds in their videos.

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Recently I've been seeing a lost of comments underneath videos passively aggressively joking about how DE is going to nerf {INSERT COOL COMBO/build/synergy/whatever HERE} to the ground and it's all thanks to {INSERT CONTENT CREATOR HERE}. While this is no fault of the Youtubers themselves, as it is natural for people covering a game of this nature to make videos showing really good builds it has also been proven that DE bases their adjustments directly on usage statistics and that they DO in fact watch these kinds of videos – you know, the ones with the overblown titles telling you how "BROKEN" and "OP" the thing is.

In turn what this has done is cow a sizable portion of the player base away from trying anything new, creating a culture of scalded dogs afraid of touching the water for fear of getting burned again. It's widely accepted PROCEDURE by now that the best thing to do when something new comes is to wait a month to see if gets nerfed or fixed or not and even then that doesn't account for times when players find methods of interacting with the game that DE straight up didn't account for such as Atlas being able to use Archguns while using the Rumbled Augment. Even when they know about a certain mechanic and have even recommended it's use in the GOD DAMN HELP TOOLTIPS (Venari healing defense objectives ring a bell?) they nerf it because people use it to breeze through some poorly designed piece of content that should have been made with things like this in mind in the first place. More and more people are starting to see this pattern repeat and I think they're right to bow out of this abusive loop.

It's all so tiresome at this point.

You want to know what players would do if every ability from Helminth was good, Rebecca?

THEY WOULD HAVE FUN.

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