TL;DR: Slayer is slightly weaker than before while being less engaging to play, Dual Axes are still the best weapon and you might as well get a light attack turbo button.
So, Dual Axes push attacks have been nerfed, and I think that was an attempt to make other weapons viable / ged rid of the quad axes meta. While I do agree that can be something you want to do (but not necessarily have to), IMO it utterly failed. Why, you ask? Well …
- While it’s hilarious that you can sometimes one-shot chaos warriors with a Pickaxe, it’s still inferior to Dualies in every other way, plus the charged heavy attack is slow AF and you are basically fu*ked if you miss.
- Tho-handed Hammer could be in a great spot, but it’s impossible to hit the Stormvermin one-shot head shot breakpoint while maintaining 30% chaos/inf for your Dualies’ horde clear.
- Dodging has finally been fixed, so you don’t need to block/parry for Elites anymore.
So that leads to the following, less than optimal state of Slayer:
Situations that are best solved by mindlessly spamming Dual Axes light attacks while dodge dancing and leaping whenever it’s off CD:
- mixed hordes
- lone elites
- monks whacking someone else
- chaos patrols
- bosses/lords whacking someone else
Situations that are not best solved by mindlessly spamming Dual Axes light attacks while dodge dancing and leaping whenever it’s off CD:
- monks whacking you
- (probably) Skaven patrols because of shields, but I just spam them down anyway
- bosses/lords whacking you
But hey! It did in fact get rid of the quad axes meta. You only need one set of Dual Axes now! The only thing I use my second set for right now is moving faster with Q cancelling and smacking Skaven bosses.
© Post "[BBB] current state of Slayer" for game Warhammer: Vermintide.
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