Alright, I did not extract data from the game files so this is not super accurate. Instead I wanted to have an idea of the differences between two weapons when dodging. I went to a corner into the forge and took screenshots with each weapon (FoV was set to 90).
It seems there are 8 different categories of weapons, spear and pickaxe being alone in their own categories. I have also tested the Handmaiden's passive and talent.
Here is a rough representation of all of this, again not super accurate because of the perspective : Flamestorm staff
© Post "Dodge distance per weapon" for game Warhammer: Vermintide.
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