Warhammer: Vermintide

PSA: For people that are wondering why some areas blind them, and other areas look oddly gray, Turn Ambient Light Quality to high.

maxresdefault 1024x576 - PSA: For people that are wondering why some areas blind them, and other areas look oddly gray, Turn Ambient Light Quality to high.
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Thought I would make a PSA about this since not to many people seem to know, so here's what I've found.

I love my frames too so by all means tinker with the settings or turn them all off, but leave 'Ambient Light Quality' on High.

This is the main culprit of why the game looks so incredibly bizarre for some people particularly on the Cave section of skittergate and the Cathedral of Sigmar on Righteous Stand.

I should stress to not leave it on medium or lower as it seems practically all the effects are gone from that setting as well.

You'll notice that in the Sigmar Temple the surrounding area inside will go from being a completely bizarre, flat and very gray look, to suddenly having the proper lighting and looking much better. (Although i should note this setting makes Hunger in the Dark much darker than without).

The difference is massive and for those hunting for frames it's not a very demanding option at all.

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Streamers in particular might want to look into this as well as I was watching a legend run by j_sat and noticed he was completely blinded during a certain section (you probably know the one) of Skittergate, which while i love watching the guy play, made it kind of difficult to watch what was happening.

ALSO: Shout-out out Particle Quality, not very demanding but combat is infinitely more fun on extreme with the way blood spurts are on this setting compared to the lower ones, as a bonus you'll get projectile trails on some weapons with extreme.

ALSO ALSO: Volumetric fog from off to at least low, will make the rat pens in particular and really all of in Into The Nest look a fair bit better but this is a much more demanding option so I leave it off. Feel free to experiment I guess ¯_(ツ)_/¯.

Read:  I just bought this game on sale and i have a bunch of questions

TL;DR Setting 'Ambient Light Quality' to high will fix the funky looking areas for some people and I would highly recommend doing both that and possibly setting Particle Quality to extreme as well. The rest of the options are much more expendable.

Edit: Took some pictures showing the massive difference between Ambient Light Quality on <
High.


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