Warhammer: Vermintide

Totally Fake Vermintide 3 Release Notes

warhammer 3 - Totally Fake Vermintide 3 Release Notes

THESE ARE MY FAKE QUARANTINE-INSPIRED V3 RELEASE NOTE WISH LIST

SAME ENGINE, NEW GAME: Alongside all 16 new Vermintide 3 maps, all the base maps from the 2nd game will be available a month after launch to double your map list for FREE as a surprise! We will be heroes and you will adore us! Also, any purchased Vermintide 2 DLC will be available as maps in Vermintide 3! Yay Fatshark!

NEW ENEMY: UNDEAD: We've now visited the home of the Nameless twice, Castle Drachenfels. That's probably not an accident given Mr. Constant Drachenfels officially gets resurrected in the early-stages of the End Times as an Undead Mortrarch under Nagash. YOU DIDN'T SEE THAT COMING DID YA HUH?

NEW HERO: BRETONNIAN KNIGHT: Mr. Drachenfels slaughtered most of his family at Parravon generations ago. The Lady @'d him about the NAMELESS' resurrection and this sexy-frenchie bad boy has made it his Questing Vow to see this threat put to rest. ALTERNATE CLASSES: Bretonnian Brigand/Robin Hood, Vampire (Blood Kissed by one of Drachenfel's rivals? You'll find out!).

You're going to get the Monty Python-esque faux-French group banter you never knew you needed in your life, lumberfoots!

CUSTOM GAME MODES: We know GW is controlling of their IP and doesn't allow graphical modding. So there's no graphical modding boys…. but create your own game mods. Now within the main game as a tab, and not in some silly alternate launcher nobody ever uses. Go make VerminDOTA so we can be rich and heat our homes during winter!

DEDICATED SERVERS: It's true, pinky swear promise.

LEVELS AS CAMPAIGNS: Now when you play a level as a campaign (L4D2-style), you will not be booted to the lobby after every level where everyones takes advantage of the akward pause and scrambles to press "LEAVE PARTY" like a bunch of anti-social spergs. When playing as a campaign you will instantly be loaded into the next level. Thus narrative levels meant to be played as an arc will be played as a single campaign. Return to Castle Drachenfels shows how this format works- how a story is built up and there's a big set piece boss battle at the end.

Read:  Bardin no longer crits on his ultimate - why?

Do not worry, levels can still be played as single levels. But you can also load up a campaign. As an added bonus and an encouragement to be social the final chest in a campaign will be one difficulty level higher than your current difficulty level setting providing an alternate progression path.

NEW ACTIVEATIBLE MINOR SKILLS: The heroes have leveled up and havenew tricks up their sleeves. All classes will now be given a smaller, activeatable minor skill. Not as powerful or glowy as your ultimate, because frankly we don't want this game turning into a Dragonball Z episode… but definitely something useful.

ALTERNATE MONSTER VARIANTS: Just as all Chaos Warriors and Marauders have different helmets and weapons- we realize that monsters also have different looks and weapons. Stormfiends can now come with hand cannons or machine guns. Clan Molder style Rat-engineered Ogres can come with bladed hands and Chaos spawns come in many shapes, colors and appendages. Each variant fights in a different manner.

FOR THE FUTURE: PREQUEL DLCS

What if we could have a 3 map arc following Kerillian in the lead up to Hogger's Bridge? Bardin and 3 other dwarves (Okri? Maybe?) previewing the fall of Bardin's hold?) The special guest dwarves and elves would all be variants on existing classes and their voice lines would only be relevant to the current maps to make production resources realistic.

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