Warhammer: Vermintide

Update 1 for Xbox One

chivalry medieval warfare 01 1024x576 - Update 1 for Xbox One
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This is taken straight from the patch notes:

When the people of the Empire come together to celebrate the King of Gods Taal and his spouse Rya they do it on the longest day of the year – Sonnstill (the day when the sun stands still in the skies). It’s a celebration of the good forces of life, of fertility and the power of the nature. What better way to celebrate than to bless all owners of Warhammer: Vermintide 2 on Xbox One with the Sonnstill Celebrations update. We’ve given the keep a lush update with more greenery as well as a brighter appearance and added a double XP buff to all of you playing Vermintide 2 during the festivities. Oh, and don’t forget to finish the Sonnstill quests before the event ends in order to receive a unique portrait frame to flaunt even as the celebrations are over. The Double XP and Event Quests will go live on Friday, August 3rd. Together with this event, we are also patching a lot of important fixes such as proper UI scaling and all keep decorations for the Premium Edition owners. All Game Pass players can still obtain this extra content through the Premium Edition Add-on. We hope to see you all take this perfect opportunity to gather in the keep with drinks and songs to Taal’s honour – before charging into gruesome battle once again, of course. The Sonnstill Celebrations update runs from August 1st and ends on August 8th.

FEATURES:

Added UI scaling option

Added Sonnstill timed event (new keep decorations and event specific quests)

FIXES:

Performed memory optimization

Fixed an issue with players not getting the DLC content

Fixed a game flow issue when transitioning to another players game via invite

Fixed the motion blur option

Fix for some specials not playing any sound when close to player

Fix for clients getting an error message when hot-joining players from the initial start-up screen

Fixed softlock issue which could occur for players when one player got a pop-up while in loading screen

Fixed a transition issue which could occur when joining a player while in suspended mode

Fixed a crash that could occur when saving settings

Fixed a crash that could occur upon entering Bridge of Shadows after signing out from a profile

Fixed a crash that could occur when finishing installing DLC

Fixed a crash that could occur when accepting a game invite whilst in suspended mode

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Fixed an issue where button callouts would be carried over to the main menu by selecting X and Y buttons at same time

Removed the pre-order button

Fixed an issue where the gamertag would scroll when having only one friend in the friends list

Fixed a case of Bardin’s Veteran Ranger career skill Disengage not working correctly

Fixed an issue where Sienna’s headpiece would be visible in first person when having her Vermintide 1 skin equipped

Fixed an issue where the player could activate the lifting platform on Skittergate while a client player was joining and a bot player was in hanging state

Fixed an issue with doors being open on final boss fight on Skittergate

Fixed a spot where enemies could not reach the player on Skittergate

Fixed culling issues and holes in the environment on Empire in Flames

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Fixed an issue with the stairs disappearing at the Righteous Stand end event

Fixed a rock clipping issue on Righteous Stand

Fixed a spot where bots could get stuck on Fort Brachsenbrücke

Fixed several culling and pick-up issues on Festering Ground

Adjusted a respawn spot near the second tome on Festering Ground

Ratling Gunners can no longer shoot through a specific unit on Fort Brachsenbrücke

Fixed an issue where the cannonball could be thrown through the ground at specific location on Fort Brachsenbrücke

Fixed several issues where player would get downed instantly instead of hanging onto ledge on Fort Brachsenbrücke

Enemies can now walk where lifting platform used to be on Convocation of Decay

Fixed the sorcerers on Convocation of Decay so that they now are always visible

Fixed an issue with end event globe on Convocation of Decay not spawning

Fixed some holes and several culling issues in Convocation of Decay

Fixed several culling issues on Convocation of Decay

Adjusted the Bridge of Shadows so that it is now aligned to the ground on Convocation of Decay

Fixed a blocker issue on Convocation of Decay which could occur if the player got a boss after jumping down into the hole to the Old City Cesspit

Fixed an issue where players would respawn after the end event on The Screaming Bell

Fixed several culling issues on The Screaming Bell

Fixed a spot where bots could get stuck on The Screaming Bell

Fixed a spot where enemies could not reach player on Into the Nest

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Fixed a spot where bots could get stuck on Empire in Flames

Fixed a spot where enemies could not reach player on Empire in Flames

Fixed several culling issues on Empire in Flames

Fixed several spots where bots could get stuck on The War Camp

Fixed an issue where player could get stuck between a rock and wooden spikes on The War Camp

Fixed a hole in geometry towards Bridge of Shadows on The War Camp

Fixed an issue where ammo crate would spawn inside a wood crate on The War Camp

Fixed so that a fire torch and tree no longer float in mid-air on The War Camp

Fixed an issue where Burblespue Halescourge could push players up on the roof during the end event on Halescourge

Fixed several culling and clipping issues on Halescourge

Fixed several spots where bots could get stuck or fail to rescue players on Halescourge

Fixed a spot where enemies could not reach players on Halescourge

Fixed an issue where bots could teleport past the end event on Halescourge

Fixed ledge and pick-up issues on Athel Yenlui

Fixed issues where items on Against the Grain would float in mid-air

Fixed pathing issues on multiple levels

TWEAKS

Tweaked the position of the ammo box above the water wheel on level Into the Nest

Enemies no longer float in mid-air when using climb ledges on The War Camp

Tweaked the DLC uninstall information

Tweaked the controller disconnection timer from 10 to 30 seconds

Tweaked the starting location on Halescourge to make it brighter


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