Warhammer: Vermintide

[Vermintide1] Quests and Contracts (August 10, 2018)

chivalry screenshot1 - [Vermintide1] Quests and Contracts (August 10, 2018)


BlueRepeater Pistol"Holy Fervour Repeater"(Scavenger, Knockback)Witch Hunter– 4 Keys
OrangeTrinket"Charm of the Hedge Wizard"(When using Medical Supplies/Healing Draughts on yourself, allies within 15 metres will be healed for 20% of their missing health) – 9 Keys
BlueHandgun"Duruk Thrund"(Hail of Doom, Haste)Dwarf Ranger– 4 Keys


Well WatchEasy– (0/3 Chests Opened) –Increased Defense (2hr) + 1 Key
Town Meeting (Last Stand)Champion– (0/20 Waves Defeated) –45 Orange Gems + 1 Key
The Enemy BelowEasy– (0/40 Bomb Kills) –Increased Stagger (1hr)
Reaching Out (DLC)Normal– (0/1 Mission Completion) –20 Green Gems
Smugglers RunHard– (0/20 Bomb Kills) –20 Blue Gems
The Cursed Rune (DLC)Nightmare– (0/1 Rat Ogres Slain) –20 Orange Gems

2/6 DLC, 0 keys behind DLC, 1 Last Stand, 0 Double


Repeater pistol is Salty's weakest ranged weapon and neither of these traits help it much at all.

I never play handgun on the dwarf. I use to run it on Kruber before I got fed up with the accuracy. Crossbow outperforms by alot. Hail of doom isnt needed cause its already high damage and haste doesnt affect reload so its probably worthless on handgun.

Get the Charm if you dont have it. Everyone should have it and use it often in pubs because it means you can get the guy with 2 books off wounds with health pots. And since you are usually within range of your teammates, ALL healing is upto 60% more.

Please click on the link on each weapon to reach the amazing centralized weapon discussion from this sub. Most weapons have good trait recommendations and other nice tips, much more knowledgeable than little old me.

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