|Blue||Trinket||"Sturdy Emblem of Shallya"||(While equipped, you can no longer be interrupted while using Medical Supplies and also block attacks automatically)||– 7 Keys|
|Blue||Sword and Dagger||"Wild Hunt Stance"||(Scavenger, Perfect Balance)||Waywatcher||– 4 Keys|
|Orange||Axe||"Grobzankar Az"||(Perfect Balance, Scavenger, Regrowth ||Dwarf Ranger||– 6 Keys|
|The Courier (DLC)||Easy||– (0/1 Grimores Found) –||Increased Stamina (1hr) + 1 Key|
|Wheat and Chaff||Nightmare||– (0/1 Rat Ogres Slain) –||20 Orange Gems + 1 Key|
|Supply and Demand||Easy||– (0/18 Chests Opened) –||Increaded Damage (2hr)|
|Wheat and Chaff||Normal||– (0/1 Rat Ogres Slain) –||20 Green Gems|
|The Fall (DLC, Last Stand)||Veteran||– (0/7 Waves Defeated) –||15 Blue Gems|
|Supply and Demand||Nightmare||– (0/4 Team Protection: Death) –||30 Orange Gems|
2/6 DLC, 1 keys behind DLC, 1 Last Stand, 1 Doubles
Sturdy Emblem of Shallya: Blue Exclusive. Not really useful though, never used it except for when I was running sisterhood.
Sword and Dagger: Not quite as strong as dual daggers or 1h sword, still a fun weapon. You probably want regrowth but having scavenger is nice.
Axe: A nice set of traits. Pair with a grudge-raker to clear hordes with and keep topped off with scavenger.
Please click on the link on each weapon for trait recommendations and other nice tips.
© Post "[Vermintide1] Quests and Contracts (August 20, 2018)" for game Warhammer: Vermintide.
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