|Blue||Swift Bow||"Wildwood Hunting Bow"||(Berserking, Ammunition Holder)||Waywatcher||– 4 Keys|
|Orange||Handgun||"Garaz Thrund"||(Scavenger, Hail of Doom, Bloodlust)||Dwarf Ranger||– 6 Keys|
|Orange||Flame Sword||"Flamestrike Sword"||(Saftey in Numbers, Perfect Balance, Earthing Rune ||Bright Wizard||– 6 Keys|
|The Cursed Rune (DLC)||Easy||– (0/1 Grimores Found) –||Increaded Damage (2hr) + 1 Key|
|Black Powder||Nightmare||– (0/1 Rat Ogres Slain) –||20 Orange Gems + 1 Key|
|Summoner's Peak (DLC)||Easy||– (0/7 Chests Opened) –||Increaded Damage (2hr)|
|Well Watch||Normal||– (0/70 Team Protection: Specials) –||45 Green Gems|
|Reaching Out (DLC)||Hard||– (0/1 Grimores Found) –||30 Blue Gems|
|Garden of Morr||Nightmare||– (0/10 Damage Avoidance) –||35 Orange Gems|
3/6 DLC, 1 keys behind DLC, 0 Last Stand, 0 Doubles
Swift Bow: Pretty decent, you wont run out of ammo unless you really spam it.
Handgun: Again I would reroll for mastercrafted reload speed to bring it a little closer to the crossbow.
Flame Sword: You'd want earthing charged cause the cleave on the charged attack hits a lot of rats. Also this weapon can roll bloodlust + berserking, neat if only it wasnt sienna's weakest melee.
Please click on the link on each weapon for trait recommendations and other nice tips. Heres the full discussion. Check out the older threads for more opinions.
And for you pc lads, use the Quality of Life mod.
© Post "[Vermintide1] Quests and Contracts (August 23, 2018)" for game Warhammer: Vermintide.
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