|Green||Trinket||Gunnery School Guide, Basics||While equipped, the effective radius of all grenades you throw is increased by 40%. Bombs no longer inflict friendly fire damage.||5 Keys|
|Orange||Hat||Death's Head||Empire Soldier||8 Keys|
|Orange||Mace||Ashwrought Crusher||Devastating Blow, Berserking, Regrowth ||Bright Wizard||6 Keys|
|Wheat and Chaff||Easy||0/85 Team Protection: Specials||Increased Stagger (1hr) + 1 Key|
|Reikwald Forest (DLC)||Nightmare||0/70 Team Protection: Specials||35 Orange Gems + 1 Key|
|The Enemy Below||Easy||0/4 Team Protection: Death||Increased Stamina (1hr)|
|Garden of Morr||Normal||0/2 Tomes Collected||30 Green Gems|
|Castle Drachenfels (DLC)||Hard||0/8 Chests Opened||25 Blue Gems|
|The Horn of Magnus||Nightmare||0/70 Team Protection: Specials||35 Orange Gems|
2/6 DLC, 1 keys behind DLC, 0 Last Stand, 0 Doubles
Gunnery School Guide, Basics: THE best green trinket you can get. Cancels all bomb friendly fire. Use it. Love it.
Death's Head: Fahionably spooky mask for the spooky season.
Mace: Regrowth charged is probably not gonna be very effective. This could still be viable but Id just use the red that popped up a few times recently.
Please click on the link on each weapon for trait recommendations and other nice tips. Heres the full discussion. Check out the older threads for more opinions.
And for you pc lads, use the Quality of Life mod.
© Post "[Vermintide1] Quests and Contracts (October 25, 2018)" for game Warhammer: Vermintide.
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