World of Tanks

British Tech Tree Proposal: Wheeled LTs

WorldofTanks10 - British Tech Tree Proposal: Wheeled LTs

Part of a series on British Light Tanks, including tracked LTs and a LT/MT high-tier branch.

View my other proposals here!

  • German Assault TD and Turreted TD Lines
  • Swedish LT and Turreted TD Lines RIP TD line, this will have to be fixed
  • Japanese Casemate and Turreted TD Lines
  • High-tier Soviet TD Minibranches

Hello again! This post will wrap up my series on British LT proposals by including a new class of vehicles: armored cars! Or "armoured cars", as the Brits would write it.

This is a good line for walking through the history of armoured cars in Britain, starting in 1938. Pretty much all the vehicles were mass-produced, and most vehicles saw combat.

Table of Contents

Note on Units

Line Summary

Problems With The Line

Wheeled LT Line
Tier 2: Guy AC
Tier 3: Straussler AC3
Tier 4: Humber AC
Tier 5: Daimler AC
Tier 6: Coventry AC
Tier 7: AEC AC
Tier 8: Saladin
Tier 9: AVR 60
Tier 10: AVR 63 (or CVR(W))

Premium Tanks
Tier 6: Fox

Note on Units

Being British vehicles, many of the stats are listed in imperial units, such as inches, miles per hour, short tons, and long tons. I will be converting all of them to metric (meters, km/h, and metric tons), as that is what's used in the game.

Line Summary

The line stretches all the way from tiers 2-10. Most of the vehicles are 4x4s, but tiers 8-10 are 6x6s. Unlike the Panhard tanks, none of these get a dedicated "rapid mode" by default, but they could receive it regardless. They do have the same top speed forwards and backwards, allowing for quick escapes.

My description for this line is "introduction to wheeled lights". With stats sitting somewhere between tracked LTs and the French wheeled lights, this would give players a smoother transition to the armored car playstyle.

What Makes Wheeled Tanks Different?

They have fantastic acceleration and top speed, especially in the higher tiers, but the real value is in their phenomenal turning ability. Unlike tracked light tanks, wheeled lights have a consistent turning radius, which is much worse at low speeds but much better at high speeds, and they keep their speed through turns exceptionally well. This allows them to bob and weave very effectively. Their suspensions are also much more forgiving when jumping, which is good because it's hard to resist the urge to go airborne.

Their guns have excellent gun handling, because you can't really stop to shoot, so they suffer elsewhere: they have the worst penetration and DPM of their tiers by a significant margin. And, as we all know, they have solid camo but horrendous view range, which forces them to get close.

How Do They Play?

They are ideal at active scouting, and are fully equipped for the task. They can also be quite deadly in close quarters, as long as they have enough space to maneuver. However, they are easily outspotted by regular light tanks (as well as anything sitting in a bush), and if they stop, they're dead.

Regular light tanks teach you to stay at a distance from your opponents, only getting in close if the opponent is isolated and vulnerable, so you have to change your habits and learn the new scouting runs for each map that are only available to wheeled lights. Plus, you have to learn the mechanics of actually driving the vehicles, as they drive rather differently than what we're used to.

There's a lot to learn, and no easy way to try it out in the low tiers. That's why a "learning" line that starts at tier 2 is really needed – they can learn how to drive these newfangled contraptions without being *too* far removed from the regular light tanks they know and love.

Problems with the Line

The vehicles are not completely chronological. The tier 3 predates the tier 2 by about a year, and the tier 7 predates the tier 6 by about a year. However, they are all very close to one another.

The vehicles fit the game's timeline. The latest vehicle is from the early 60s, with most of the line being WWII era. The premium tank does date to the early 70s, though.

The vehicles are mostly historically configured, except in terms of top speed and mobility. A couple mid-tier tanks get nonhistorical gun options. The top speed is often decreased and the engine power significantly increased; however, this is standard fare for both British tanks and light tanks in general. Many tanks are much more mobile in WoT than they were in real life.

There are a couple of paper tanks. Of the 10 vehicles proposed, 8 were mass-produced and 2 most likely never made it past the drawing board. This is because there are no natural tier 9-10 candidates, so we have to turn to prototypes and blueprint-only vehicles to fill this part of the line. Technically options exist, but they date to the 1990s.

Tier 2: Guy Armoured Car

Nickname: Guy AC

Tanks and Afvs of the British Army 1939 45 MH3699 - British Tech Tree Proposal: Wheeled LTs


Mass-produced, 101 vehicles total

History: In 1938, the
Guy Motors - British Tech Tree Proposal: Wheeled LTs

Guy Motors Company designed a new armoured car, based on the Quad-Ant artillery tractor chassis. The first prototypes were ready in September 1938, and although there were more technologically advanced proposals, this vehicle was accepted as it was ready for immediate production. It introduced significant innovations, such as being the first vehicle to have a fully-welded hull, thanks to Sidney Guy's vision and his invention of the welding rotating jig. The Mark 1 vehicle equipped dual Vickers (or Besa) .303 machine guns, whereas the Mark 1a used a 15mm Besa machine gun. The vehicle was not ready in sufficient numbers to help counter the invasion in France, and the majority of the vehicles were used for training purposes until 1943.

You can read more about the vehicles

Stats: The vehicle had a 3-man crew: commander (who also acted as gunner), driver, and loader. The vehicle weighed 4.7 tons. With a top road speed of 64 km/h, its 55hp Meadows 4-cylinder petrol engine gave it a P/W ratio of 11.7 hp/t. The armor was 8-15mm thick, with decent sloping on the front. Early models equipped dual .303 machine guns, but later vehicles used a 15mm Besa machine guns, which fired from a 25-round metal belt. In practice, this Besa machine gun was often fired in single-shot mode, as the recoil was difficult to control, even when mounted in an armored vehicle.

Changes: As with almost every vehicle in this proposal, we'll have to give this a non-historical engine, so that it has good acceleration. We already have a tier 2 armored car in the game files, the
am gendron - British Tech Tree Proposal: Wheeled LTs

AM 39 Gendron-Somua, which we can use as reference. Our top engine will be the 165hp Meadows 12-cylinder engine used in the
tetrarch - British Tech Tree Proposal: Wheeled LTsTetrarch, giving us a P/W of 35.1 hp/t. This gun is used by the Light VIC, so we'll use it as our basis: AP/APCR, 27mm/39mm pen, 9 damage per shot, and in this case we'll stick to a 12-round clip, so that the tank can have a more manageable reload time.

In-game: This is basically a BT-2 (with that 20mm autoloader we all forget about) with lower acceleration but a better top speed.

Tier 3: Alvis-Straussler AC3

Nickname: Straussler AC3

Image (AC3D pictured)

Mass-produced, 27 vehicles total

Nicholas Straussler - British Tech Tree Proposal: Wheeled LTs

Nicholas Straussler is a famous Hungarian-born inventor from the mid-1900s, most famous for helping invent the duplex drive. He also designed a series of armoured cars, with the first prototype AC1 being tested in 1932. It was rejected, so he designed the improved AC2 in 1935, which would be accepted by Hungary and further produced as the
Csaba 39M and 40M, with a total of 202 vehicles built. He continued improving his design, and after merging his company with Alvis they unveiled the AC3 in 1937. A dozen vehicles were ordered by the RAF, who used them in the Middle East, and another dozen were used by the Dutch as the AC3D. Three more were sold to Portugal. After testing the vehicle, Britain determined that it was a good vehicle, but was unsatisfactory as it was too slow to be an armoured car, but not well armed or armored enough to be considered a wheeled tank. One AC3D still exists today, in a private collection.

You can read more about the vehicles
straussler armored car ac1 ac2 and ac3 - British Tech Tree Proposal: Wheeled LTs

and here.

Stats: The vehicle had a four-man crew: commander, gunner, forward driver, and rear driver. Based on this information, which lines up with what's written in AFV Profile #30, the vehicle weighed around 4 tons. The top speed forward was an impressive 96 km/h, with a reverse speed of 80 km/h. If this was indeed its historical mobility (other sources say 77 km/h), then I am curious to know how the British found this insufficient. The 120hp Alvis 6-cylinder petrol engine gave it a P/W ratio of ~30 hp/t. The armor ranged from 4 to 13mm thick, with substantial angling on the front. The AC3 only ever equipped up to a 6.5mm machine gun in the turret, but the Hungarian 39M was outfitted with a 20mm autocannon.

Changes: This tank certainly isn't lacking in mobility – we'll have to tone it down to 65 km/h forward and backward. I know, I know, I just don't want the tank to overperform. The 2cm cannon will resemble other 2cm autocannons: AP/APCR, 40mm/55mm pen, 11dmg per shot, and let's say a 10-round clip.

In-game: This vehicle would be wicked fast for its tier, but with a pretty poor gun. Compared to the Pz. I C, it has better acceleration and penetration, in exchange for worse armor and a much lower clip potential.

Tier 4: Humber Armoured Car

Nickname: Humber AC

Image (Mark IV pictured)

Mass-produced, 5,400 vehicles total

History: In 1939, the Royal Armoured Corps fielded a number of designs for armoured cars, which initially selected the Guy Armoured Car, but was looking elsewhere when it was determined that Guy Motors lacked the industrial capacity to meet demand. Rootes Group, then known as Karrier, submitted their own design based on the Karrier KT 3 artillery tractor chassis. The first Mark I models were essentially the Guy AC body and turret plopped on the new chassis, but later models made substantial improvements. This culminated with the Mark IV of 1942, which equipped the US-made M5 or M6 37mm gun in a new turret. The vehicles were used in a variety of reconnaissance roles (and occasionally combat roles) in both Europe and North Africa in WWII, with post-war service as late as 1962.

You can read more about the vehicles
Humber Armoured Car - British Tech Tree Proposal: Wheeled LTs

here and
Humber Armoured Car - British Tech Tree Proposal: Wheeled LTshere.

Stats: The vehicle had a 3-man crew with the Mark IV version: commander, driver, and loader. The vehicle weighed 5 tons. With a top speed of 80 km/h, it was powered by a 90hp Rootes 6-cylinder petrol engine, giving it a P/W ratio of 18 hp/t. The armor was up to 15mm thick, again fairly well sloped. Early models equipped a 15mm Besa machine gun, but later models equipped the American 37mm M5 or M6.

Changes: The top speed will again be reduced to 65 km/h. This time we'll add a fictional 170hp engine option, to give it a P/W of 34 hp/t. The 37mm M6 is the top gun on the M3 Stuart and would work well enough at tier 4, with some improvements to gun handling and DPM. I wouldn't be opposed to giving it a 2-pdr as a second gun option, perhaps the 2-pdr Mk IX used by the Stuart I-IV and many other low-tier British tanks.

In-game: This might be compared to the M5A1 Stuart or Pz. 38 nA, with lower alpha damage but better gun handling and mobility.

Tier 5: Daimler Armoured Car

Nickname: Daimler AC

Image (Mark II pictured)

Mass-produced, 2,694 vehicles total

History: Designed in tandem with the
Daimler Dingo - British Tech Tree Proposal: Wheeled LTs

Daimler Dingo, this vehicle by Birmingham Small Arms was a scaled-up version of it equipping a turret similar to the one found in the Tetrarch. The first prototype was ready in 1939, but problems with the transmission reared their ugly head so the vehicle wasn't accepted into service until mid-1941. A close support ("CS") version was made, as well as a Mark II which featured an improved turret. It was used extensively throughout WWII in North Africa, Europe, and Asia, and saw post-war service well into the 1960s. It was used by no less than eleven countries post-war.

You can read more about the vehicles here.

Stats: The vehicle had a 3-man crew: driver, gunner, and loader (some sources suggest the loader was the commander). The vehicle weighed 7.6 tons. Its top speed of 80 km/h was managed by a 95hp Daimler 27 6-cylinder petrol engine, giving it a P/W ratio of 12.5 hp/t. Armor was 30mm on the front and 12mm on the sides. Its main armament was the 2-pdr, which was later upgraded with the Littlejohn adaptor, but the CS version equipped the QF 3-inch howitzer.


Changes: Again, mobility will be altered, with the top speed dropping to 65 km/h but the P/W increasing to 35.5 hp/t by adding a 270hp engine. The stock gun will be the 2-pdr Mk IX of the previous vehicle, with the top gun options being the 2-pdr Mk XI-B (the Matilda's top gun) and the QF 3-inch howitzer found on the
Covenanter. Clearly, the 2-pdr is the better gun. I would also give it the 75mm Gun Mk. V, one of the stock guns on the
cromwell?l=61212g - British Tech Tree Proposal: Wheeled LTs
Cromwell, as it fits well on a tier 5 light tank. This 75mm would have decent gun handling but poor DPM.

In-game: This tank has two gun options: a low-alpha, high-penetration gun with exceptional gun handling and good DPM, or a more standard 75mm gun, like the
a 43 - British Tech Tree Proposal: Wheeled LTs

A-43. This can be compared to the T-50, with much lower alpha but excellent gun performance.

Tier 6: Coventry Armoured Car

Nickname: Coventry AC

Image (Mark II pictured)

Mass-produced, 220 vehicles total

History: In 1942, both the Humber and Daimler armoured cars were in full production, but the General Staff desired a new, standardized design that would simplify training, maintenance needs, and cost. Rootes Group and Daimler thus got together and designed a new vehicle, which was ready for production in 1943. Two versions were considered: the Mark I, with a 2-pounder gun, to be used for reconnaissance; and the Mark II, with the QF 75 mm, to be used for tank hunting and infantry support. The first version was ordered into production with a QF 6-pounder, but the vehicle had many shortcomings so the initial purchase order of 2,600 units was reduced, and the Mark II never made it to production. The vehicles were sent to Germany, but they arrived too late to be used in combat, and saw very little post-war use before being retired in the 1950s.

You can read more about the vehicles

Stats: The Mark I had a four-man crew: commander, driver, gunner, and loader. The Mark II had a more cramped turret, so it dropped the loader. The vehicle weighed 10.5 tons. Its top speed of 66 km/h was managed by a 175hp Hercules RXLD 6-cylinder petrol engine, giving it a P/W ratio of 16.7 hp/t. Armor was very thin, with 14mm max on the front. The Mark I turret could equip both a 2-pounder and 6-pounder, while the Mark II could equip the QF 75mm.

Changes: We'll go with the four-man crew. For once, we don't have to reduce the top speed, but we'll use a 380hp engine to give it a P/W ratio of 36.2 hp/t. We'll give it the
cromwell - British Tech Tree Proposal: Wheeled LTs 's top gun. Various 2-pdrs and 6-pdrs will exist as stock guns. Unlike the Cromwell, this tank has pretty good gun handling, so it'll get a significant reduction in DPM, to around 1450 base DPM. This should balance for the fact that this has very good penetration and alpha for its tier.

In-game: This is basically a Cromwell that gives up DPM, armor, and health to get functional gun handling. If you've played the Cromwell, you know that's a pretty good tradeoff.

Tier 7: AEC Armoured Car

Nickname: AEC AC (great nickname I know)

Image (Mark III pictured)

Mass-produced, 629 vehicles total

History: A uniquely well-armed and armoured car, this vehicle was first designed in 1941 by Associated Equipment Company (AEC), who are most famous for their iconic double-decker buses. This was done as a private venture, and after its presence at a 1941 parade made a strong impression on Winston Churchill, the vehicles were ordered into production. The Mark I used the Valentine's turret with a 2-pounder, with the Mark II using a 6-pounder in a new turret and the Mark III using the QF 75mm. Reportedly, some early Mark IIs were fitted with Crusader turrets. It was not very agile and had a tall profile, so it was usually used to support reconnaissance units. They were used by the British in both India and Europe and remained in service until 1958. Some of the vehicles were purchased by the Lebanese army, who used them until 1976.

You can read more about the vehicles
AEC Armoured Car - British Tech Tree Proposal: Wheeled LTs


Stats: The Mark I had a three-man crew, but the Mark II and III had a four-man crew: commander, driver, gunner, and loader. The Mark II and III weighed 12.7 tons. It had a top speed of 65 km/h, managed by its 158hp AEC 195 diesel engine, which gave it a P/W ratio of 12.4 hp/t. The armor was quite thick for an armoured car, with 65mm of sloped frontal armor. It also had a distinct narrow upper hull, giving the vehicle a lozenge shape which reduced the size of its frontal profile considerably. Armament options varied, from the 2-pounder to the 6-pdr to the QF 75mm.

Changes: The top speed can remain where it is, but the P/W ratio will be increased to 36.2 hp/t with a 460hp engine. It will have all of its historical guns as options, but the star of the show this time will be the 17-pdr gun, used by vehicles like the
firefly - British Tech Tree Proposal: Wheeled LTs

Firefly. This will give it rather good penetration for a tier 7 LT, although the alpha is unimpressive and DPM would be below average. It could instead get the Comet's top gun, the 77mm HV, but I think the 17-pdr would be fine. Gun handling continues to be good.

In-game: This time, this can be compared to the T71 CMCD, giving up a low profile to get better firepower in the form of the 17-pdr gun. Alternatively, it's a way faster Challenger with much worse DPM.

Tier 8: FV601 Alvis Saladin

Nickname: Saladin


Mass-produced, around 2,000 vehicles total

History: In 1946, the request was made to design a new armoured car to replace the AEC Armoured Car, and Alvis Cars was given the contract to build two prototypes for trials. The first of these, the FV601A, equipped a special new gun, the 2-pdr HV "Pipsqueak", which offered better penetration than the 2-pdr with Littlejohn, while also allowing HE shells to be used. This was passed over in favor of the FV601B, which equipped a low-velocity 76mm L5A1 gun instead, to be used for infantry support. This version was further developed into the FV601C, which began mass-production in 1958. It saw service in Great Britain until being replaced by the FV101 Scorpion, but it continues to be used today in over a dozen countries.

You can read more about these vehicles
Alvis Saladin - British Tech Tree Proposal: Wheeled LTs

here and
Alvis Saladin - British Tech Tree Proposal: Wheeled LTs

Stats: The vehicle has a three-man crew: commander, driver, and gunner. It weighs 11.6 tons. It has a top speed of 72 km/h, a 170hp Rolls-Royce B80 8-cylinder petrol engine, and a P/W ratio of 14.7 hp/t. Armor was thin, with 32mm of sloped frontal armor and 13mm on the sides. One of the prototypes equipped the 2-pdr HV Pipsqueak, but all production vehicles used the 76mm L5A1. Some later vehicles were modified to use a 90mm gun, but this was done in the late 80s.

Changes: This vehicle will keep its top speed, but have its P/W ratio bumped up to 40.1 hp/t via a 465hp engine. The gun will be similar to many 76mm guns at this tier: APCR/HEAT/HESH, 185mm/230mm/75mm pen, 175/175/260dmg. This is not the punchiest gun at its tier, so it will have okay DPM.

In-game: This is basically a wheeled version of the
m41 bulldog - British Tech Tree Proposal: Wheeled LTs

M41 Bulldog. It is smaller, a bit faster, and gets a slightly better gun, in exchange for worse DPM, hitpoints, and of course, quite a bit of view range.

Tier 9: AVR 60

Nickname: AVR 60

No image available

Unknown, likely blueprint-only

History: Here we get into the paper tanks. These are both part of the Armoured Vehicle Reconnaissance (AVR) projects, which can be seen as the successor to the FV300 project, itself the successor to the A46 project. Anyways, in 1960, it was decided to start developing a successor vehicle to the Alvis Saladin, despite its recent adoption. A variety of wheeled and tracked concepts were considered, such as
Armoured Vehicle Reconnaissance AVR1 - British Tech Tree Proposal: Wheeled LTs

this unusual design. Another vehicle, the
TV1000 Rhino - British Tech Tree Proposal: Wheeled LTs
TV-1000 Rhino, was developed as a mobility testing rig for the wheeled designs. Reportedly, a ton of different prototypes were considered, which is why I am picking one from early on and one towards the end. Various armament options were considered, from 76mm guns to 120mm guns. For tier 9, I'd select something with either a 90mm or 105mm gun, depending on what's available.

You can read more about the history of these vehicles
fifties sixties - British Tech Tree Proposal: Wheeled LTs

here. Some extra details can be found here.

Stats: This is the part of my proposal where I run out of material. The issue is that much of the AVR project is still hidden away in the archives, so I am limited to what I can find online and from talking to people who have actually read the archives. All I can say is that there should be at least one wheeled 6×6 vehicle resembling the Saladin which should work here. Ideally, this would equip a 90mm gun.

In-game: The top speed will be around 72 km/h with a P/W around 40 hp/t. Compared to the EBR 90, it will be slower but slightly smaller. More importantly, the gun will be quite a bit better, about halfway between "wheeled LT" and "tracked LT" in terms of penetration, DPM, and gun handling. Overall, this of this as a cross between the EBR 90 and Ru 251, while being smaller than either tank.

Tier 10: AVR 63 (or CVR(W))

Nickname: AVR 63 (or CVR(W))

No image available

Unknown, likely blueprint-only

History: Another AVR prototype, dating towards the end of the project. If no suitable candidate exists, which would surprise me, a CVR project design could be selected instead, with the name changed correspondingly. The Combat Vehicle Reconnaissance project, or CVR, branched into two groups: (T)) for tracked and (W)) for wheeled vehicles. This ultimately led to the development of the
FV721 Fox.

Stats: It would be similar to the tier 8 vehicle, except with a 105mm gun.

In-game: The top speed would be ~80 km/h and the P/W around 45 hp/t. Imagine it as a halfway point between the
ebr 105 - British Tech Tree Proposal: Wheeled LTs

EBR 105 and Sheridan (with the 105mm), while being smaller than both vehicles.

Premium Vehicles

What is a new line without a new premium tank? Despite being the newest vehicle here, its main armament delegates it to the mid tiers.

Tier 6 Premium: FV721 Fox

Nickname: Fox


Mass-produced, 325 vehicles total

History: In 1965, development began to produce a replacement vehicle for the
Ferret armoured car - British Tech Tree Proposal: Wheeled LTs

Ferret armoured car and the Saladin armoured car, with the contract being awarded to Daimler. An initial batch of 15 prototypes were ordered, with the first prototype arriving in November 1967. It was a compact, air-transportable vehicle equipping a new 30mm L21 RARDEN cannon. Trials began the following year, and the vehicle was accepted into service in 1970. Production began in 1972, with the first vehicle delivered in 1973. 200 units were used by Great Britain, until they were retired in 1994; the remaining vehicles are still in service in Malawi and Nigeria.

You can read more about the vehicles

Stats: The vehicle has a three-man crew: commander, driver, and gunner. The vehicle weighs 6.75 tons. Its top speed of 104 km/h was managed with a 190hp Jaguar J-60 petrol engine, giving it a P/W ratio of 28.1 hp/t. The thin aluminum armor is sufficient against small-arms fire, but cannot withstand heavy machine gun (.50 cal / 12.7mm) fire. It wielded the
RARDEN - British Tech Tree Proposal: Wheeled LTs

30 mm L21 RARDEN, a rifled cannon capable of firing up to a 6-round burst. It was capable of firing HE, APDS (discarding sabot), and APSE (secondary effect), with a muzzle velocity of 1175 m/s on APDS and 1070 m/s on the other rounds.

Changes: We need to reduce the top speed to 72 km/h, and we ought to nudge the engine power up to 220hp, for a P/W of 32.6 hp/t.

In-game: The gun will be an improved version of that found on the Leopard: firing AP/APCR/HE, it will have 115mm/160mm/30mm pen and 40/40/55dmg. The 6-round clip will give it 240 burst damage and have a relatively short reload time, although DPM will still be below average. The gun will be quite accurate and can expect to hit at least half of its shots when shooting on the move. Overall, this is the sort of gun that's good for harassing enemies, but not for killing them quickly. This vehicle will occupy a unique niche in its tier.


This concludes my series on British light vehicles. I think this is one of the better lines I've put together. This would be the first full line of wheeled LTs in the game. They are historical, have a natural progression, and occupy an important niche by being a transition line between the French wheeled LTs and regular LTs.

Source: Original link

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