World of Warships

German Battlecruiser Tech Tree

WorldOfWarships3 - German Battlecruiser Tech Tree
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So, here is my proposal for a german battlecruiser tree. I have no idea how to insert photos into this table, sorry for that. Sadly, there are more paper ships in the proposal than I had hoped.

Tier 3SMS Von der Tann33,900 – 36,700 HP 250 mm belt 30 mm deck 230 mm turret front 230 mm barbettes4×2 283/45 – 26 sec 3.5°/sec turret traverse 10x 150/45 – ¼ HE pen 16x 88/4511.4 – 12.5 km range 3.5 km secondary range 10.5 km concealment 24.8 – 27.8 kts speed 540 m turning circle 13.8 – 9.8 s rudder shiftBB damage con „Warspite heal“ battlecruiser dispersion 1.8 sigma
Tier 4SMS Seydlitz40,300 – 49,000 HP 300 mm belt 30 mm deck 250 mm turret front 250 mm barbettes5×2 283/50 – 26 sec 3.5°/sec turret traverse 12x 150/45 – ¼ HE pen 12x 88/4514.9 – 16.4 km range 4 km secondary range 13.9 km concealment 26.5 – 28.1 kts speed 630 m turning circle 16.7 – 11.9 s rudder shiftBB damage con „Warspite heal“ battlecruiser dispersion 1.8 sigma
Tier 5SMS Derfflinger42,000 – 51,300 HP 300 mm belt 40 mm deck 270 mm turret front 270 mm barbettes4×2 305/50 – 26 sec 4°/sec turret traverse 12x 150/45 – ¼ HE pen 4x 88/45 8x 88/45 dual-purpose15.2 – 16.7 km range 4 km secondary range 14.1 km concealment 25.5 – 27 kts speed 660 m turning circle 17 – 12.1 s rudder shiftBB damage con „Warspite heal“ battlecruiser dispersion 1.8 sigma
Tier 6SMS Mackensen47,700 – 56,500 HP 300 mm belt 45 mm deck 300 mm turret front 290 mm barbettes4×2 350/45 – 26 sec 4.5°/sec turret traverse 12x 150/45 – ¼ HE pen 8x 88/45 dual-purpose16.6 – 18.3 km range 4.5 km secondary range 14.4 km concealment 28 kts speed 680 m turning circle 18 – 12.8 s rudder shiftBB damage con „Warspite heal“ battlecruiser dispersion 1.8 sigma
Tier 7Ersatz-Yorck-class50,700 – 59,900 HP 300 mm belt 45 mm deck 300 mm turret front 300 mm barbettes4×2 380/45 – 26 sec 4.5°/sec turret traverse 12x 150/45 – ¼ HE pen 8x 88/45 dual-purpose18.1 – 19.9 km range 5 km secondary range 15.5 km concealment 30 kts speed 700 m turning circle 18.3 – 13 s rudder shiftBB damage con „Warspite heal“ battlecruiser dispersion 1.8 sigma
Tier 8GK9 design58,400 – 68,400 HP 300 mm belt 50 mm deck 300 mm turret front 300 mm barbettes4×2 380/45 – 26 sec 5°/sec turret traverse 16x 150/45 – ¼ HE pen 10x 88/45 dual-purpose19.6 – 21.5 km range 5.5 km secondary range 16 km concealment 30 kts speed 760 m turning circle 19 – 13.5 s rudder shitBB damage con „Warspite heal“ spotter battlecruiser dispersion 1.9 sigma
Tier 9GK4532 design64,600 – 73,700 HP 350 mm belt 50 mm deck 350 mm turret front 350 mm barbettes3×2 420/45 – 24 sec 5.5°/sec turret traverse 8x 150/45 – ¼ HE pen 8x 150/45 dual purpose20 km – 22 km range 6 km secondary range 16.8 km concealment 31 kts speed 820 m turning circle 19.3 – 13.7 s rudder shiftBB damage con „Warspite heal“ spotter battlecruiser dispersion 1.9 sigma
Tier 10GK5041 design69,200 – 80,900 HP 350 mm belt 50 mm deck 350 mm turret front 350 mm barbettes4×2 420/45 – 24 sec 5.5°/sec turret traverse 8x 150/45 – ¼ HE pen 4x 150/45 dual-purpose20.6 km – 22.7 km range 6.5 km secondary range 17.1 km concealment 31 kts speed 860 m turning circle 20 – 14.2 s rudder shiftBB damage con „Warspite heal“ spotter battlecruiser dispersion 2.0 sigma

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So, this is a somewhat thought off proposal. Compared to german BBs in the game, they have worse concealment and turning circle at low to mid tiers, but more range and are more accurate. They also mostly don't have spotter aircraft and no hydro, but have better rudder shift. Flavor would be centered around the main guns. They should be effective at mid ranges while being able to close the range due to strong armor.

You might notice that the armament in the table doesn't have AA guns. These are ships and designs from the 1910s and early 1920, so in the game we would have ahistorical refits of AA guns – nothing more please, WG!

I really hope we will at one time see these ships in game. My source for the designs from T8 to T10 is http://dreadnoughtproject.org/plans/SM_Studienentwurf/; if you have more specific questions feel free to ask.

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