World of Warships

Holy shit this CV rework is a fucking dumpster fire.

WorldOfWarships1 - Holy shit this CV rework is a fucking dumpster fire.
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Please excuse the language, but honestly… what the actual fuck? When ( mind you, pre-hotfix) 0.8.0 came out, i barely played the game, but even then i noticed, something was really really off. The games were, to put it bluntly, really boring. Just… something about it seemed slow. I was used to top-tier BBs and Shimas camping in the back but it now seemed like EVERY ship was hiding, and i didn‘t even know what from. The „hotfix“(found out later that WG had the audacity to call this a fix) then hit, and i had a few days off so i got to play the game A TON . First game in my Lo Yang, i wondered why the fuck there were 2 Lexingtons on each team. I thought that the CV rework was partially made to fix perma-spotting issues, and although i had no idea how the new CVs worked, i knew how the old ones did and i cant imagine what spotting must be with not one, but two CVs, no matter how spotting was supposed to be fixed. Yeah, about that: about 30 seconds later i got spotted (19:15 in-game time remaining) by some plane with X sign for payload?!?! I didn‘t know what the fuck that was so i didn‘t bother smoking up when spotted. I used to be quite confident in my ability to dodge aerial torpedoes, especially by Lexingtons but what the actual fuck did they give to the Lexingtons? I got struck for 10k damage by what looked like rockets, but they were even faster than i would have imagined, there was literally, and i actually mean zero way for me to dodge that. Anyways, there goes my health, i‘m left with 5k health 1 minute in, which is when i guess the second Lexington came in and dropped a flare over my ship or whatever that red circle on the minimap means. I smoked up at that point, not without losing even more of my health, after which the obligatory radar got me killed.

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In resume: what the fuck? What was this rework supposed to fix again? Spotting? It sure as hell made it worse, AND faster. Those planes appeared out of nowhere and just went away as quickly as they had come. Was it damage-dealing that was supposed to be fixed? I sure as hell didn‘t feel like i had a fair shot at avoiding damage there and i‘m pretty sure 10k is more than one torpedo hit ever did. Was it that the skill-level was supposed to be lowered? Well, as a former CV player, i guess that‘s what happened. I tried out my Shokaku minutes later and i didn‘t have to micro-manage any number of squads. It‘s just flying around and clicking. It‘s boring and free spotting damage. All in all, i‘m just really disappointed. I‘ve seen a lot of people on this sub bitching about CVs but i‘ve never had THAT much of a problem with them, but now i understand what happened. Holy shit wargaming, this has to be your worst fuck-up yet. You idiots even removed half of the tiers, probably to make it easier to introduce the 4 russian CVs that ever existed. CV gameplay feels like world of warplanes for console, a skill-castrated version of world of warplanes at that. There‘s not even fighter battles, as far as i can tell you can spawn fighters that fight for you at the click of a button? This is just bizarre and i have no idea how these people who came up with this shit aren‘t fired yet. I‘d take release-level Conqueror, old Saipan and old Hakuryu DOT-murder any time over the entire game being ruined by one class. There is no excuse for this and it‘s just sad to see. Maybe you‘ll learn after your game is dead, Wargaming. I don‘t know what else would teach you. Good night.

Source: Original link

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