Battlefield 5

Battlefield V Trial By Fire Frames-to-Kill (Time-to-Kill) Charts and Analysis

Battlefield 7 - Battlefield V Trial By Fire Frames-to-Kill (Time-to-Kill) Charts and Analysis
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This is another follow-up to a project
noctyrnesaga - Battlefield V Trial By Fire Frames-to-Kill (Time-to-Kill) Charts and Analysis

/u/noctyrnesaga and I have been working on.
  • Beta Charts
  • Launch Charts
  • Overture Charts
  • TTK 0.5 Charts
  • Lightning Strikes Part I Charts
  • Lighting Strikes Part III Charts

This measures the time to kill of every gun in the BFV in frames (assuming 60Hz, one frame = 16.66ms), using 100,000 samples of 15 round bursts across a variety of ranges. If a gun does not have 15 rounds in the magazine, it assumes a burst length equal to magazine size.

If you just want to see what weapons to use, skip to the bottom.

How to read the charts, and other notes:

  • The hitrater assumes perfect control of vertical recoil, aimed at center mass.
  • Each picture has four charts are concatenated into one. The top two charts are for aimed down sights fire, and the bottom two are for hipfire.
  • The left two charts measure the gun with full upgrades on the left side of the specialization tree (hipfire upgrades, rapid fire, etc.).
  • The right two charts measure the gun with full upgrades on the right side of the specialization tree (ADS accuracy upgrades, etc.).
  • FTK: Frames to kill. To get TTK (time to kill), just multiply numbers by 16.66. Represented in colors, designated on the right side.
  • E: Expected frames to kill. A value factoring in average time to kill and the probability of the 15 round burst actually killing the target.
  • U: Average frames to kill. A value that is the mean of all the instances where the gun actually killed.
  • Frequency: The number of times a gun killed, out of 100,000 (100K).
  • MMG (MG34, MG42) charts show zoomed bipod (ADS while bipoded) on the ADS charts, zoomed hipfire (hold RMB from the hip) on the hipfire charts. Unzoomed hipfire basically cannot kill at all, and is useless data.
  • Bolded hyperlinks indicate changes (starting with Lighting Strikes, Pt.3).
  • None of these stats truly apply to Firestorm, since 150hp + 150 armour throws gun balance out of the window.

For more gun statistics and discussions, go to the new Symthic forums:

BFV Weapon Comparison Tool here

New Symthic Forums here

Charts:

GunBeta ChartLaunch ChartOverture ChartLightning Strikes ChartLightning Strikes Chart, Pt. IIITrial By Fire
AG m/42N/AN/AChartQE5sAE7 - Battlefield V Trial By Fire Frames-to-Kill (Time-to-Kill) Charts and AnalysisChartChartChart
Autoloading 8N/AChartChartChartChartChart
BrenChartChartChartChartChartChart
Darne M1922N/AN/AN/AChartChartChart
Erma EMPChart
Chart
NVxE8mL - Battlefield V Trial By Fire Frames-to-Kill (Time-to-Kill) Charts and AnalysisChartChartChartChart
FG 42Chart
Chart
QM1ujhg - Battlefield V Trial By Fire Frames-to-Kill (Time-to-Kill) Charts and Analysis
Chart
QM1ujhg - Battlefield V Trial By Fire Frames-to-Kill (Time-to-Kill) Charts and Analysis
Chart
QM1ujhg - Battlefield V Trial By Fire Frames-to-Kill (Time-to-Kill) Charts and Analysis
Chart
J8JcOiI - Battlefield V Trial By Fire Frames-to-Kill (Time-to-Kill) Charts and AnalysisChart
Gewehr 1-5N/AChartChartChartChartChart
Gewehr 43ChartChartChartChartChartChart
KE7ChartChartChartChartChartChart
Lewis GunN/AChartChartChartChartChart
M1 CarbineChartChart
Chart
ZWzA4Yg - Battlefield V Trial By Fire Frames-to-Kill (Time-to-Kill) Charts and Analysis
Chart
ZWzA4Yg - Battlefield V Trial By Fire Frames-to-Kill (Time-to-Kill) Charts and Analysis
Chart
ZWzA4Yg - Battlefield V Trial By Fire Frames-to-Kill (Time-to-Kill) Charts and Analysis
Chart
M1907N/AOmFFjMw - Battlefield V Trial By Fire Frames-to-Kill (Time-to-Kill) Charts and AnalysisChartChartChartChartChart
M1928A1 (Thompson)N/A
Chart
FigaqOR - Battlefield V Trial By Fire Frames-to-Kill (Time-to-Kill) Charts and AnalysisChartChartChartChart
MAS-44N/AN/AN/AChartChartChart
MG 34N/A
Chart
cy5bck4 - Battlefield V Trial By Fire Frames-to-Kill (Time-to-Kill) Charts and AnalysisChartChartChartChart
MG 42N/AChartChartChartChartChart
MP 28N/AChartChartChartChart
Chart
MP 34N/AZ0CEFjy - Battlefield V Trial By Fire Frames-to-Kill (Time-to-Kill) Charts and AnalysisChartChartChartChartChart
MP 40ChartChartChartChartChartChart
Ribeyrolles M1918N/AN/AChartChartChartChart
RSC 1917N/AChart
Chart
HpY4uVG - Battlefield V Trial By Fire Frames-to-Kill (Time-to-Kill) Charts and Analysis
Chart
HpY4uVG - Battlefield V Trial By Fire Frames-to-Kill (Time-to-Kill) Charts and Analysis
Chart
HpY4uVG - Battlefield V Trial By Fire Frames-to-Kill (Time-to-Kill) Charts and Analysis
Chart
Selbstlader 1916N/APssXLMw - Battlefield V Trial By Fire Frames-to-Kill (Time-to-Kill) Charts and AnalysisChartChartChartChartChart
StenChartChart
Chart
jmycKXY - Battlefield V Trial By Fire Frames-to-Kill (Time-to-Kill) Charts and AnalysisChartChartChart
Sturmgewehr 1-5N/AChartChartChartChartChart
StG-44
Chart
BPIGegg - Battlefield V Trial By Fire Frames-to-Kill (Time-to-Kill) Charts and Analysis
Chart
dKz9KL0 - Battlefield V Trial By Fire Frames-to-Kill (Time-to-Kill) Charts and AnalysisChartChartChartChart
SuomiChartChartChartChartChartChart
Turner SMLEChart
Chart
VXOfrN4 - Battlefield V Trial By Fire Frames-to-Kill (Time-to-Kill) Charts and AnalysisChartChart
Chart
qnaDWFE - Battlefield V Trial By Fire Frames-to-Kill (Time-to-Kill) Charts and Analysis
Chart
Vickers K (VGO)N/AN/AuAnePmv - Battlefield V Trial By Fire Frames-to-Kill (Time-to-Kill) Charts and AnalysisChartChartChartChart
ZH-29
Chart
f0XiLuD - Battlefield V Trial By Fire Frames-to-Kill (Time-to-Kill) Charts and AnalysisChartChartChartChartChart
ZK-383N/AN/AN/AChartChartChart

Personal thoughts and opinions about BFV guns, based off the Trial By Fire update:

Загрузка...

Most of my thoughts from my previous posts still stand.

  • The M1907, and several submachine guns saw a buff to the "Polished Action" spec upgrade, and now have more consistent hipfire.
  • The FG 42 received a small horizontal recoil buff, from 0.525 to 0.5. This does not change much, it makes it a bit more consistent past midrange, but doesn't push its ranged capabilities that much.
  • There were no changes to ADS accuracy outside of the FG 42 buff, any differences seen between Lightning Strikes Pt.3 and Trial By Fire are solely due to a small sampling error.
  • While the SARs received recoil changes, they do not affect performance as these changes only affect vertical recoil, which can be entirely accounted for.
  • The SAR recoil changes pretty much did nothing. Initial vertical recoil was increased, recoil increase per shot was decreased (or removed, in the case of the 450 RPM SARs), and several recoil decrease values were tweaked to lengthen the recoil decrease. Honestly, most SARs still feel fine to me. Just pull down on the mouse a little harder. SARs are still the best guns in the game.
  • I do not think any of these changes alter the meta, nor do they drastically alter anything. It's a nice QoL change if anything.

My recommended picks:

A ever-fluctuating ranking list by me and /u/Prizyms will be
here (current WIP with the new update).

Medic:

  • MP34 LRRR for ranged use.
  • Suomi RLLR for maximum 1v1 cancer.
  • MP28 RLLL for bigmag hipfire Suomi RRRR is the best bigmag SMG in the game. Use the Thompson RRRR for a faster reload and less recoil in exchange for less damage output.
  • No versatility pick until the Lanchester RRRR/Patchett RRRR drop Lanchester sucks, it's a bad MP 28. Patchett sucks too.

Support:

  • FG42 LRRR for assault rifle use.
  • Bren RRRR for ranged use.
  • Lewis Gun LRRR for bigmag pubstomping.
  • MG42 RLLR for dolphin diving on people.
  • MG34 RRRR for 200m rubble camping, M1919 Browning RRRL to replace it when it drops.
  • Chauchat RRRL when it drops to do everything.

Assault (almost every weapon is excellent):

  • MAS-44 LLLL for all-around use
  • Turner LLLR for destroying groups
  • AG m/42 LLLR for shooting people in the face at all ranges
  • 1907 RLLR for spraying people to 50m
  • 1916 RLLR for supine prone camping in bushes
  • M1A1 RLLL instead of non-1907 assault rifles

Scout:

  • 1906 LLLR for actually being useful as a scout
  • Model 8 RLLR for aggressive play
  • Krag LLLR if you're Stodeh

Feel free to ask me, /u/Prizyms (or maybe /u/noctyrnesaga) about specialization tree and weapon balance or the charts.

Source: Original link


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