Battlefield 5

Community Broadcast – First Look at Community Games

Battlefield 2 - Community Broadcast - First Look at Community Games

a8h62pii40341 - Community Broadcast - First Look at Community Games

Hello everyone,

It’s been awhile since we’ve had an in-depth discussion on Community Games, and this broadcast will provide all of the details regarding what to expect from this highly requested community feature.

To recap the news shared a couple of weeks back: Based on the feedback we’ve received from the Battlefield community, we’ve decided to rebrand this feature as Community Games to better reflect the experience we’ve built.

Throughout the year, we’ve presented the vision that we had for Community Games, and today we can discuss the complete feature set that we’ve developed. By the end of this Broadcast the goal is that you’ll be clear on what you’re getting.

The features listed below will be coming December 9, 2019 and we’ll be back in the New Year with an update on the continued development of Community Games.

Community Games are specifically designed for players who want to create a more personal experience in Battlefield V. Whether you are a content creator that wants their own space to create great stories, or you simply want to create a playlist of your favourite maps for you and your friends, this feature has something for everyone.

Make use of the custom filter system within the Server Browser to search through all of the Community Games that have been created by other players, allowing you to find the experience you’re looking for.

Personalize your Community Game with your own playlists that allow you to pick the number of rounds in your rotation and mix up the game modes (if they share the same Player Count). Choose from the list of available maps, and store all of your choices in your own set of preset configs that you’re able to save for future use.

Protect your experience with a password, or make use of the server kick functionality so that you can more closely control the experience that’s shared by your own close-knit Battlefield V community.

We set out to build Community Games in a way that allows players to have more agency and ownership in Battlefield V, and get into the matches that they want.

  • Find the right experience for you – Browse games with a custom filter set to your needs. Want to focus only on Rush? Find Rush 24/7 matches created by the community with Community Games.
  • Create a personalized experience – Create your own playlists and store them in your preset configs which can be saved for future use. Saved playlists can be applied when you create a game, allowing you to hit the battlefield faster.
  • Create a safe play space – Protect your experience with a password. Kick and ban functionality is in place so that you can build a happy community of players.
  • Play some of our time limited modes – Even when your favourite time limited experience is out of rotation, you can keep playing via your own server. (Grind and Fortress are currently not available. These modes are technically built as variants of existing modes and won’t be available in Community Games next week).
  • Continue your Battlefield journey – Weapon, vehicle, and rank progression will all stay active on non-password protected servers* so you can continue your journey.
  • Struggling to find what you’re looking for? Create your own Community Game, communicate it with friends and through social channels to keep playing.

Community Games Feature Set

  • Create, delete, update, and name one or several configurations
  • Create and join a Community Game
  • Automatically generated server name
  • Choose game size (16, 32, 64)
  • Choose how many rounds the server should play (max 20)
  • Choose the mode
  • Choose the maps
  • Choose a password (between 3-8 characters)
  • Choose the pre-round size (how many players are needed to break out of pre-round) → Minimum of four up to whatever the game size dictates
  • Kick players from the server
  • Ban and manage banned players (session only)
  • Special Community Games filter in Advanced Search

Password protected servers will not feature any form of progression. All other servers will allow Soldier progression. Tides of War activities and Chapter Rank XP will not be earnable through Community Games.*


With Community Games, we wanted to give our players the toolset to share the Battlefield experience with their friends. As noted, we are bringing Community Games on December 9th, 2019. We’re really excited to see what you think once you get in and create your own experience.

In our Community Broadcast earlier this year, we touched on additional features when discussing our Community Games plans. We’ve had to rescope this feature and the above listed items will be what is included in the first release of Community Games. The features listed below are not coming in the initial release of Community Games, but we’ll be back in the New Year with more information on the continued work of Community Games.

  • Set custom name for the server
  • Set description for the server
  • Control what classes are available
  • Control what weapons are allowed
  • Control if vehicles are allowed
  • Control if the kill cam will be displayed
  • Turn friendly fire on or off
  • Turn regenerative health on or off
  • Change soldier tags as visible or not
  • Enable or disable third-person camera view
  • Enable squad leader spawn only
  • Enable or disable aim assist auto rotation
  • Enable or disable aim assist cooldown
  • Control bullet damage scaling
  • Control game mode ticket scaling
  • Control soldier and vehicle respawn timers
  • Turn the mini map on or off
  • Enable or disable the compass
  • Manage list of moderators
  • Manage list of VIPs
  • Apply an authored pre-set config to a Community Game – Vanilla, Infantry only, DICE-authored etc.
  • Have your name highlighted in chat if you’re the owner of the server
  • Administer and manage server settings in the main menu or via our Community Games web portal
  • Have the description of your Community Game presented on the loading screen
  • Manually switch specific players between teams
  • Report Community Games in the advanced search screen

So dive into Community Games on December 9, 2019 – make your playlist, invite your friends, and “kick the tires”. And don’t forget – Wake Island is coming December 12, 2019.

We’ll see you on the battlefield.

Player feedback

As always, we value your input, and we want you to reach out to us with feedback. For general feedback, please use our Battlefield V section on the Battlefield forums or join us on the Battlefield V subreddit and Discord.

Should you encounter any issues or bugs we recommend that you report them on our
Battlefield V – Answers HQ forum.

You can also reach out to our Battlefield Community Managers on Twitter PartWelsh and Braddock512.


Our Updates may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible. For more information, please refer to EA’s Online Service Updates at

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