Battlefield 5

IMO I really feel like DICE should spend more budget and time on the main multiplayer experience (which is suffering) instead of wasting it to create modes and content that the 5% or less is gonna actually play.

Battlefield 6 - IMO I really feel like DICE should spend more budget and time on the main multiplayer experience (which is suffering) instead of wasting it to create modes and content that the 5% or less is gonna actually play.

In this Battlefield we have

A 4 missions campaign, that probably costed half of the development budget, and a lot of people didn't even played. The gameplay of BF campaigns was always pretty bad honestly, and I bet that a large part of the tiny group of people that played it just did it for completism. I still get why by a marketing perspective they want to keep doing this campaign, even though I think with the right marketing they can just do normal multiplayer and be good with that.

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A practice range that is too much complicated for the sake of being complicated, with unnecessary animation .-interactions to do everything and that lacks what we really wanted. We just wanted a map with some moving AI bots, taken from the campaign for example, with some moving AI tanks and with some moving AI airplanes and we wanted a damn DIGITAL MENU where to toggle everything instead of interacting with switches and similar. We wanted to be able to spawn with the equipment we want, to be able to choose specializations and try them. Just this. It would have taken so much less than creating that lunapark that lacks the things we wanted the most..

The COOP missions, that take place in the same maps as multiplayer and have the same low quality gameplay that the campaign has. Seriously, how much people is gonna play them? How much will play the first one, maybe the second one and then just return to the main multiplayer? It doesn't even have MATCHMAKING cause it would probably be empty in a matter of one week. DICE just made them to make the "feature list" of this game longer, for a marketing perspective. You know what could've been useful? A tutorial for the new players. Just ONE mission with tasks that teach the new player every single thing he can do in this game, from reviving, to throwing back grenades, to buying specializations, to using tanks.

Read:  This game has 99 problems, but the bi*ches ain't even one.

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The Battle Royale, that I feel like a lot of players don't actually care about. I do, and I think it can get some attention to the game. But still, it's not our main Battlefield. This mode is made by Criterion, but it still is part of the game budget, and it can easily suck honestly, from what we know until now.. only 64 players. TANKS in the br mode. Only squads. Doesn't sound so much attractive. A great part of the BF community will not play this mode, maybe try a couple of games, but nothing more. I personally think I can like that if they actually do a good job, but it will still be secondary to the normal battlefield experience.

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THE MAIN MULTIPLAYER, WITH CONQUEST, FRONTLINES, not-so-GRAND OPERATIONS ETC. AND ONLY 8 MAPS (9 for conquest) TO PLAY WITH AND WITH ONLY 1 MAP IN THE HORIZON.

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Dice, I get that this game was cursed. But it's really sad for me to see you add these 8 COOP missions and still asking myself how much actual content for the main experience, the one we put 99% of the time in this game, we are gonna get. One Greek map will not make us stick in this game for so much more. For the next BF title, please focus on the main experience. Do that part really well, and make that part full of content and releases. We need more maps. We need more Battlefield.

This is my opinion.

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