Destiny 2

Destiny 2 Update 3.0.2

destiny2 5 - Destiny 2 Update 3.0.2
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Source: https://www.bungie.net/en/News/Article/50013


Combat

Abilities

  • Fixed an issue where Code of the Siegebreaker path and Phoenix Cradle Exotic can create invisible Sunspots from Stasis crystals.
  • Fixed an issue where Flawless Execution had a delayed trigger.
  • Shatterdive

    • Now has damage falloff vs. unfrozen targets.
    • Max range damage reduced from 50 to 5.
    • Damage reduction during ability reduced from 50% to 25%.
  • Whisper of Fissures

    • Reduced max/min damage vs. non-Super players from 42-22 to 30-4.
    • Reduced max/min damage vs. super players from 42-22 to 16-2.
    • Reduced detonation radius vs. players from 10m to 9m.

Weapons

  • Fixed an issue where Dragonfly could roll on the Cold Front Submachine Gun.

    • It will be replaced with Swashbuckler.
  • Fixed an issue where the Unrelenting perk was not triggering health regeneration.

  • Fixed an issue where damage from the Deafening Whisper Grenade Launcher could not trigger the Abyssal Extractors perk on the Nezarec's Sin Exotic helmet.

  • Fixed an issue where Cloudstrike hits on the Divinity cage counted as two precision hits.

  • Fixed an issue where the Binary System ornament for Symmetry did not have enemy highlighting.

  • Fixed a bug where MIDA Multi-Tool's catalyst wasn't dropping.

Activities

  • Fixed Hive bosses, Ananh, Brood Queen, and Xillox not counting as Hive boss kills in bounties.

    • Fixed an issue that prevented some quest items from dropping in the Moon freeroam activity.
  • This prevented completion of several "Essence" quests, such as Essence of Rage, Essence of Insanity, and Essence of Servitude.

  • Fixed an issue where the Champions Reward banner (Platinum, Gold, etc.) for Legend and Master Lost Sectors until was only showing up once a player returned to orbit.

  • Fixed an issue where some players could not progress through New Light if they lose Zavala's Gift.

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Strikes

  • Fixed an issue where some players couldn't respawn if they died during the boss fight of the Inverted Spire strike.
  • Fixed an issue where a fireteam could encounter other fireteams in Sorrow's Harbor and be unable to complete the Scarlet Keep strike.
  • Fixed an issue where players were not being notified that Grandmaster Nightfall was available.
  • Fixed an issue where Grandmaster Nightfall timer was set to 30 minutes.

Raids and Dungeons

  • Fixed a bug where Garden of Salvation flawless completions would fail to award the Inherent Perfection Triumph.
  • Fixed an issue in the Garden of Salvation raid where players could backtrack from the boss checkpoint to complete the first encounter again for rewards.
  • Fixed a bug where Taken Psions would replicate too rapidly in some Prophecy dungeon encounters.
  • Fixed an issue in Deep Stone Crypt raid where players could deal damage to Atraks-1 at an unintended time.
  • Fixed an issue where players could exit the environment in the Deep Stone Crypt raid.
  • Fixed an issue where players could have "Shelter From the Storm" permanently applied in the Deep Stone Crypt raid.
  • Fixed various issues affecting the Guided Games version of Deep Stone Crypt.
  • Fixed a bug in Deep Stone Crypt where players were stuck in suppressed state after crash.
  • Improved health bar rubber-banding behavior in the Dûl Incaru boss encounter in the Shattered Throne dungeon.

Gambit

  • Removed "Might of the Traveler" Gambit weekly bounty.
  • Fixed an issue causing high value targets to drop more motes than intended.

Crucible

  • Fixed areas where players could exit the environment in the following Crucible maps:

    • Exodus Blue
    • Widow's Court
    • Twilight Gap
    • Cauldron
  • Fixed an issue where Rumble matches were not entering overtime.

Rewards

  • Added missing lore tab for the Starfarer 7M Dawning ship.
  • Fixed an issue where some quests provided by Eris used "challenge" iconography but didn't grant Powerful rewards.

    • Iconography changed to normal quest branding.
  • Fixed an issue which was causing the Season of the Hunt Lure to output lower than expected armor stats from the "Coup de Grace" Celebrant Hunt. Armor now has a much greater chance to be rewarded with a high-stat roll.

  • Fixed an issue where powerful rewards from the Season of the Hunt mission "Coup de Grace" were not correctly gated weekly, per class.

General

  • Optimized Lighting on PC GPUs to help increase performance.
  • Fixed an issue where clan rosters were not loading correctly on PlayStation 5.

Source: Original link


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