Destiny 2

It seems like a lot of Destiny players implicitly equate taking a break to thinking the current state of the game is bad. This is wrong, and will lead to player satisfaction of the game being diminished.

destiny2 8 - It seems like a lot of Destiny players implicitly equate taking a break to thinking the current state of the game is bad. This is wrong, and will lead to player satisfaction of the game being diminished.
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“Man is the only animal whose desires increase as they are fed; the only animal that is never satisfied.”

TL;DR If you take a break, it doesn’t necessarily mean you’ve diminished your love for the game. Everyone is going to get tired of it at some point, and that’s perfectly natural. However, to pretend this shouldn’t be the case will incentivize Bungie to implement things that cause FOMO.

Now I know this doesn’t apply to everyone before you get all “well ackshyually” on me, but I feel like there are still many who take players taking breaks as a bad sign for the game.

The problem with this is that no game, no matter how good, can provide an infinite amount of content. There’s always going to be some point or threshold where you simply run out of stuff to do or want to do. Now in basically every genre except live-service games, most would be satisfied with what they’ve done at this point and move on to something else for a bit. But for Destiny this…doesn’t seem to be the case.

Now I think most of us can agree that Beyond Light didn’t come short in terms of content in a general sense. Even pretty hardcore players have been busy for the past couple months. But for almost everyone there’s going to come a point where you get burnt out and don’t want to play anymore and that’s not a bad thing! It’s difficult to play anything for hours every day for months and still be excited about it. So just know that there’s nothing wrong with being satisfied with what you’ve done, setting the game down for a little, and moving on to something else for a bit. In fact, it’s better to do this if you don’t want to kill your enjoyment for the game.

But of course, some people will think “if I’m burnt out, the state of the game is bad.” And this may be true if many start feeling this after a very short time after a major DLC. However, when you play for, like, 5 hours every day for months, there’s not much any game could do to fix your fatigue and to complain and say the game is bad because it can’t constantly occupy your time is

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1) setting an unrealistic expectation as well as setting yourself up for disappointment, not just for Destiny but for pretty much any “live-service” game. Like I said, no game can provide an infinite amount of content and if you set enough time to it, you’re going to hit a wall where you don’t feel like doing much more. If you think this wall is unnatural and shouldn’t exist, you’re going to be surprised when it slams you in the face.

2) incentivizing Bungie to do time-gated and/or grindy things and whatnot to increase your engagement if you complain loudly enough. The bounty grind and FOMO or whatever don’t come from nowhere, and this type of stuff also de-incentivizes taking a break, which is bad for everyone.

The latter exacerbates the problem because instead of accepting that a game can’t infinitely fill a void, it’s only causing Bungie to postpone the point when you get tired of it. Hell, for many, it only brings it closer. But until the community accepts this fact, you can’t expect Bungie to stop basing their model around keeping you constantly and tirelessly engaged.

It’s also appropriate at this time to talk about streamers. Out of everyone, they stand to have the most to lose from taking a break, so it’s not surprising that they’ll start complaining when they start feeling burnt out. But remember, they are a very slim portion of the playerbase and the game should not solely be designed around their needs. If they say that a game is bad because it’s not sustainable for content creators or because it can’t constantly keep them engaged, just know that you do not have to share that opinion, or treat them as some kind of figurehead for the community. Because what they are saying and incentivizing is, in this respect, only going to hurt the average Destiny player, and to treat their word as objective doctrine will prove itself harmful.

Now this is just my opinion of course, but I felt it needed to be said. I hope in reading this post you’ve come to agree with what I’m trying to say, or at least understand my point of view. But, as always, I’d love to see your reasons for agreeing/disagreeing.

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