Destiny 2

It’s no secret that PvP needs some more focus and love from bungie. Here’s how I would design a PvP focused season of destiny that works for both PvP AND PvE players.

destiny2 8 - It’s no secret that PvP needs some more focus and love from bungie. Here’s how I would design a PvP focused season of destiny that works for both PvP AND PvE players.
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Alright, I’ll be the first to admit I’m not a huge PvP player. Remember that these are just general thoughts and ideas of mine. Feel free to share your thoughts. With that out of the way, here we go.

STORYLINE:

The darkness grows ever closer. And with guardians beginning to embrace it, Lord Shaxx now more than ever is pushing for the expansion of crucible operations to strengthen our bond with each other and our light. At the same time, enemies of humanity are beginning to encroach on crucible combat zones. It’s up to guardians to ensure that the city’s crucible maps across the system remain safe.

SEASONAL ACTIVITY (PvE ASPECT)

Safeguard: a 3 (or 6) player matchmade activity that takes place on crucible maps across the system. Your fireteam will fend off increasingly large and more difficult waves of enemies (race of enemy depends on map location). After completing a certain number of waves, defeat a final boss and earn newly forged crucible weapons and armor. The further you get in the activity, the better the rewards. I think this would be a great first step in creating a horde mode. It also wouldn’t be too taxing on bungie, given that the arenas are just pre-existing PvP maps, repurposed for PvE.

NEW PvP MAPS/MODES/UPDATES (PvP aspect)

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The main new mode of the season is called Siege. Think of it as reverse gambit. It plays like a match of Clash, but periodically, a wave of enemies of humanity will spawn in the map. They will target both teams, and are damageable by both teams. The team who kills more enemies of humanity in a given wave of enemies will be given a score multiplier for a duration. The team with the highest score wins. There should be a way to target specific weapons and armor in the Siege mode but I haven’t figured that out yet lol. Lord Shaxx, in his expansion of the crucible, also brings back Rift as a core crucible mode. Also, fearing the darkness’ approach and it’s tempting nature to guardians, Shaxx creates a side game mode in which darkness abilities are prohibited (light subclasses only). Shaxx opens a new crucible zone at an abandoned braytech facility on Europa. He also reopens the zones at both the Frontier and Sector 618 on the cosmodrome. For the duration of the season, have a slightly higher chance than normal of receiving new seasonal gear from crucible matches. A slew of sandbox updates also comes with this season.

REWARDS

Lord Shaxx introduces new sets of crucible themed weapons and armor. He also refurbishes the Two to the Morgue shotgun, the Y-09 Longbow Synthesis sniper rifle, and the Hawksaw pulse rifle.

EDIT: wow guys! Thanks so much for the love and the awards. Seeing some really great discussion too

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