As it stands, there is only a 1 point difference between maximum damage a rapid fire frame can deal in PvP Vs what a lightweight frame can deal.
Damage is currently as follows, assuming 6 resilence:
Rapid fire frame: 540rpm, 24 crit 14 body. 0.8 sec optimal ttk, 7 crit 2 body.
Lightweight frame: 450rpm, 25 crit 16 body. 0.87 sec optimal ttk, 8 crit.
Adaptive frame: 390rpm, 31 crit 20 body, 0.93 sec optimal ttk, 5 crit 2 body.
As you can see, the lightweight frames require 100% crit accuracy to achieve a 0.07 sec slower ttk than rapid fire frames. And adaptive frames are the forgiving archetype with a slower ttk and serve well as they are.
(Of course we have high impact frames that have the potential to two burst in 0.67 sec if you hit 5 crits 1 body, but 1.07 sec if you miss a crit)
Because of the way rapid fire and adaptive frames are superior in every way to lightweight frames, I think the lightweight frame pulse rifles should be deprecated and merged into the adaptive archetype.
This is similar to how 150 hand cannons became 140 hand cannons. Infact, very similar as 450rpm pulses fire bursts at a cadence of 150rpm single shot weapons, and 390 pulses at the cadence of 140rpm single shot weapons.
Exept for bad JuJu, I think it should become a rapid fire frame. It's more fitting for it's role. It's full auto and has hip fire grip so a faster rpm archetype would fit it better.
Becoming an adaptive frame archetype would be an indirect buff to Outbreak prime.
(Then we would have exotic pulse rifles in the kinetic slot for every archetype if that was the case)
Besides, there is only one non sunset legendary lightweight frame pulse rifle in the entire game. And that's chattering bone from last wish. Becoming an adaptive frame would be a buff to it too.
The same problem plagues 180 rpm scout rifles. They still require 3 crits 1 body as 200rpm ones do but they have a 1 sec optimal ttk Vs the 0.9 sec of the 200rpm.
Lightweight scouts: 54 crit 31 body
Precision scouts: 55 crit 35 body
(As you can see the maximum damage difference is again, only 1)
The only advantage to a 180rpm scout rifle is that they deal more body shot damage and can kill in 6 body shots Vs 7 from a 200rpm resulting in a slightly faster body shot ttk. But that's irrelevant as you will be hitting crits with a scout rifle.
Therefore, all 180rpm scout rifles should become 200rpm scout rifles.
Addendum to this, 200rpm scouts should then inherit the damage profile of 180rpm scouts. This would not change optimal ttk, (still 0.9 sec 3 crits 1 body)
But would cause them to have a slightly faster body shot ttk whilst also gaining more effectiveness in PvE as a result of the small damage buff.
Merge lightweight frame pulse rifles up into adaptives.
Merge precision frame scout rifles down into lightweights, but have lightweights then keep the current 55 crit 35 body of the 180's.
Source: Original link
© Post "Lightweight (450rpm) pulse rifles and Precision (180rpm) scout rifles are pointless archetypes in the current sandbox. Archetypes should be merged similar to what happened to hand cannons." for game Destiny 2.
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