Destiny 2

Power level and damage scaling (TL:DR at the bottom)

destiny2 4 - Power level and damage scaling (TL:DR at the bottom)
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IMPORTANT EDIT: Thanks to everyone that has come to check and try to inform themselves. I´ve also learnt quite a bit more that what I was expecting, thanks to everyone that commented. Onto the important stuff, as some have pointed out, my testing was quite shallow in regards to weapon specific power (The difference in power level on the weapon tested), as well as how ability damage interacts with character level.

I would like to point you out to
Bachmanetti - Power level and damage scaling (TL:DR at the bottom)

u/Bachmanetti´s spreadsheet which covers everything damage related, both incoming and outgoing. Way more in-depth that I could ever have done. Go give this guardian some love.

Well, since there have been quite a bit of debate of how power level affects damage output, and the usual source for this metric was outdated (Warmind Expansion). I decided to take it upon myself and conduct some damage testing in a controlled environment in order to update the information.

Tests were performed at the beggining of the Garden of Salvation raid, by hitting the minotaur the harpy is "eating" with a kinetic Auto Rifle (Horror Story), kept at 750 power throughout the whole test (More on weapon level at the end). This area is recomended 910 power

Damage dealt with Horror Story at 750 power, without any enemy spec mod

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Power LevelDelta to the enemyDamage
794-116Immune
802-108Immune
815-9586
823-8789
824-8690
828-8292
831-7993
836-7495
841-6997
845-6598
854-56101
861-49105
866-44108
870-40111
875-35115
880-30119
885-25125
890-20131
895-15143
900-10155
905-5175
910196
915+5196
920+10196

So. As you can see on the table, you need to be under 100 levels below the enemy to be able to do damage, but most of you knew this already. The thing that suprised me, is that our damage output caps out at the enemy´s level, which goes opposite to what many believe happens. Our previous belief was that our damaged capped at 20/50 levels over the enemy , but this is false.

Another thing that interested me. I tested 2 horror stories while overleveled, one of them being at 750, which i conducted most of this experiments with. and another one at 1040. Now, individual weapon level also affects the amount of damage dealt. the 750 hit a max number of 196, but the 1040 was able to hit up to 579. I also tested the 1040 while being at power level 855, and this did 301 damage (in comparison to the 750 hitting 101), thus we can see that this effects translates throughout the whole power band .

TL:DR

In conclusion, our damage output is both affected by our weapon´s individual level, along with our combined power level. Hope this clears any doubts or concerns you may have about optimizing damage output.

Happy hunting guardians

Video of me performing the tests (Not much going on, but if anyone wants to check my numbers):


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Edit: also, each level matters when you are under-leveled

Source: Original link


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