Pre beyond light I would always fall back on the variety of raids to choose from when content got dry and each one played different and when you got bored of one, you could just hop into another that was fun and refreshing. No matter how garbage the season was, I’d always go to raids and that was my one and only drive to play the game months after seasonal releases.
Now there are only 3 raids, DSC, garden, and LW. These 3 options don’t really satisfy my raiding needs after a while and aren’t fun to run over and over again in a way. Let me explain.
So the first is DSC. Great design, unique encounters, what’s wrong with it? It’s the easiest raid I’ve played apart from Eater. I feel like if Eater was 4 encounters, it would be comparable and on par with DSC in difficulty. You can only run it so many times before just becoming bored and wondering why you loaded up the raid apart from farming a roll you might not get. The enemies struggle to kill you and once you get good at the mechanics, the raid is so easy. Even with past raids like Crown, Spire, or any other raid, I’d have like 40 clears and I was still feeling challenged by enemies.
The second raid is Garden, a raid that didn’t age well at all. Every encounter up to the final boss is somewhat enjoyable but then you get to the sanctified mind and the whole raid run becomes an unenjoyable mess. Everybody I talk to dreads getting to the final boss because it is probably hands down the most unfun raid boss I’ve ever fought in destiny. For starters he has even more health than Galhran and if you aren’t running enhanced relay defenders or specific focused loadouts, you are handicapping yourself, the encounter is buggy, motes sometimes just fall off the edge, sometimes the tether doesn’t work, it’s just not fun. I think the final boss alone makes me not want to run the raid and every time I’m asked, I respectfully decline unless it’s a divinity run which is the only saving grace of the raid.
The third and final raid is Last Wish which is probably the most refreshing and most aged well raid in the game. The encounters are fun, the enemies are challenging but it suffers the kings fall syndrome, it’s a super long raid which requires more time commitments from most people. Other than that I don’t mind it.
So these are the only raiding options and for the first time in a while I’ve started to stop doing raids because the whole experience just feels stale. I honestly don’t even think VOG is gonna revive raids the way pre beyond light did with the whole catolog and unless Bungie decides to unvault a raid sooner or later, I don’t have much interest in raiding. It’s stopped becoming challenging and my only drive to run it being the vast catalog is gone leaving some of the more stale raids left leaves a sour taste in my mouth.
Pre Beyond light I also just enjoyed teaching raids to multiple people and with all the new people coming in from the free to play update, most of them hadn’t done the several upon several raids since launch and it felt refreshing to go back and visit different raids that were fun to run and fun to teach at the same time. Now that all the more fun and laid back raids are gone, the people remaining that haven’t done raids either don’t want to do garden cause of the final boss, don’t want to attempt last wish cause it’s too complicated and if they do run DSC, they kinda get bored after a while cause it’s too easy and there isn’t a fun incentive to keep going. So now I’m at this point where finding people to teach is near impossible because there isn’t a noob entry point to raiding and the raids aren’t that fun. Why should I even raid?
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© Post "With 60% of the existing raids being vaulted, the lack of variety was something I didn’t know I’d miss until it happened and I’m slowly starting to lose the drive for raiding, the one and only reason I still play consistently." for game Destiny 2.
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