God of War

HDR makes fire coming from weapon extremely bright red instead of orange?

God of War 6 - HDR makes fire coming from weapon extremely bright red instead of orange?
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In SDR there are zero issues, everything looks natural and amazing.

But in HDR the problems start. At first sight it looks better, colors pop, bright areas are brighter, dark areas are darker, overall it looks just much better. Until there's a light source of any kind. ESPECIALLY the fire from the blades.

Not only does the fire of the blades become completelely red (and a little darkpink), instead of the normal orange, it also loses its lighting effects, like bloom, warmth, most reflections.

I cant take a screenshot cause HDR screenshots look nothing like what I'm seeing, the best I can do is take pictures with my shitty phone:

SDR:

IMG 20210128 031327 - HDR makes fire coming from weapon extremely bright red instead of orange?


https://cdn.discordapp.com/attachments/560911030998269973/804172753129177108/IMG_20210128_031327.jpg

I'll admit it's really not as clear as I hoped it would be in these pictures. The differences I'm describing are WAY more pronounced irl compared to these pictures.

As you can hopefully see, the fire in SDR has a nice warm glowing effect across the entire room. Not sure if it's called "bloom" or "warmth" or "reflections" or something else, but you can see what I mean.

HDR:

IMG 20210128 031419 - HDR makes fire coming from weapon extremely bright red instead of orange?


https://cdn.discordapp.com/attachments/560911030998269973/804172667367194664/IMG_20210128_031419.jpg
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In HDR the fire itself becomes way brighter, which is good, but also completely red with a little darkpink instead of orange (I'm aware you cant really see it in the pic but irl it looks COMPLETELY red with darkpink , vs the normal orange fire from SDR), and most importantly, it loses a whole bunch all the effects from the lighting.

There's a fire, but the room is lacking that "glow", or "warmth".

It's the exact same with all other non combat fire sources, like torches, candles, etc, although they keep their normal orange color in HDR, but still lose all the lighting effects.

Is HDR supposed to be like this? Or am I doing something wrong?

I'm playing on an LG Oled C9, HD ULTRA DEEP COLOR and instant game response both on, with picture mode set to game mode in both SDR and HDR. These problems persist with standard HDR settings and also after I tried messing with all kinds of settings like contrast, brightness, color warmth, HDR calibration in ps4 settings, nothing helps (and I resetted it all back to default after hours of testing).

Side note: In movies the HDR looks completely fine and amazing with zero issues what so ever. It's ONLY in games, also EVERY game that I tried in HDR had the same problem with lighting effects being mostly or completely absent in HDR.

Source: Original link


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