Monster Hunter World

A spring festival guide to AT Elders

MonsterHunterWorld2 - A spring festival guide to AT Elders

With the spring festival it's a great time for everyone to grab that one ticket you might have missed, or master that AT you just couldn't beat the first time around. After having a decent go at them I wanted to know how you've gone and if you have any tips to offer. This post is awesome, but 4 months later, what's changed?

AT Zorah

Weapon largely irrelevant

Possible with randoms

Helpful skills:

N/A

Fight-changing skills:

Can't think of anything. Don't enjoy this fight, and the AT version just makes it worse. Time limit, plus Nerg can no longer be ignored. The amount of time it takes to repel Nerg will have a big impact on your ability to finish this hunt successfully.

Enjoyment factor: -40/5

Accomplishment factor: 0/5

AT Kirin

Beaten with LS, felt easy, but at least 1 cart per run.

Possible with randoms

Helpful skills:

Stun resistance, thunder & temporal mantle, elemental resistance H (Food skill)

Fight-changing skills:

Minds-eye. Without this most attacks that miss his horn (melee) will bounce, which can easily lead to death

Enjoyment factor: 2/5

Accomplishment factor: 3/5

Protip:

Blue on ground -> Move.

AT Vaal

Beaten with a lot of weapons, can't remember hunt times

Very possible with randoms

Helpful skills:

Recovery up, torch pods, health booster

Fight-changing skills:

Effluvia resist, without this you're probably going to spend most of the fight with 1/2 health

Health-augment. This is the difference between finding him easy, or impossible. Without a health augment managing his chip damage is next to impossible

Enjoyment factor: 4/5

Accomplishment factor: 2/5

Protip:

You can counter his DoT

AT Teo

Beaten with a lot of weapons, ~12 min with CB

Possible with randoms

Helpful skills:

Fire & temporal mantle, elemental resistance H (Food skill), Heat guard

Fight-changing skills:

Nothing I can think of

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Enjoyment factor: 4/5

Accomplishment factor: 3/5

Protip:

Don't rely on flashing supernova

AT Luna

Beaten with CB ~16 min

Not recommended with randoms

Helpful skills:

Fire & temporal mantle, elemental resistance H (Food skill), Heat guard, farcaster

Fight-changing skills:

Wind-proof, this is the secret sauce to her hunter-murdering skills. This skill was the difference between me failing the hunt and a 0-cart run

Insect Glaive. Whilst not my personal favourite achieved an incredibly easy 30min run. She only has one attack that has a hitbox above her (tail swipe) and could not comprehend how easy it was despite the increased hunt time

Enjoyment factor: 3/5

Accomplishment factor: 4/5

Protip:

Do not flash her

AT Xeno (I'm not good at AT Xeno so info taken from


)

~36k HP Solo, ~66k Multi

Not recommended with randoms

Helpful skills:

Dragon & temporal mantle,

Fight-changing skills:

Tremor Resistance, many weapons / players can dodge the attacks, but a single miss will likely result in a cart

Heat guard, without this melee users will die

Farcaster, only way to restock / return to camp

Insect Glaive. Most of his danger stems from being on the ground. Note, his ground pound boom can still reach into the air

Enjoyment factor: 5/5

Accomplishment factor: 5/5

Protip:

His mouth attacks need guard up

AT Behemoth (I'm not good at AT Behemoth so info taken from


)

~66k HP Solo & Multi

Not recommended with randoms

Helpful skills:

Rocksteady & temporal mantle, FF jump emote, dragon pods, life powder

Fight-changing skills:

A tank, without someone pulling enmity he will cast at multiple targets each time

Health boost, necessary to prevent OHKOs

Minds-eye (melee), a bounce is likely to lead to a cart.

Enjoyment factor: 4/5

Accomplishment factor: 10/5

Protip:

Bring 3 friends

That came out much bigger than planned, but hopefully you'll find it helpful and let me know if anything's changed/ should be added!

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