Imagine me before World. I put on a full set of… Oh, I don't know… Deviljho armor for example.
Thomas: Alright. I have Sharpness +1, Speed Eating +2 & I was able to miraculously get HG Earplugs with a God Talisman. I like what I got going for me.
Then suddenly, this unusual random joins my room.
Thomas: Huh… That's strange. He's wearing a mish-mash of random armor pieces, looks totally goofy & has… Weakness Exploit, Critical Eye +3, Razor Sharp, Critical Boost & Attack Up (L) ????? That's weird."
Thomas: Um… Excuse me. What's that set you're wearing?"
Random: It's a set that kills monsters super fast. You should try it.
Thomas: But… Why? Why aren't you using any utility skills? I have Speed Eating +2 & HG Earplugs. Your set doesn't make sense to me.
Random: With some niche exceptions, you don't really need utility skills. If you just kill the monster fast enough then that's all that really matters. Makes grinding a lot quicker.
Thomas: Hmmm… Okay.
For some reason, the concept of building purely for max deeps was completely foreign to me. It sounds stupid… But I was pretty stupid myself.
So World releases & for at least a good while, I still built full sets because the concept of making sets around a single purpose was still foreign to me.
Then comes one magical day. The day that I finally got woke.
I said to myself "Alright. Hold on. Ima try something. I'm curious."
I threw together a crappy mixed set with whatever damage skills I could think of. (I didn't look up any Meta sets at the time. I just made it myself.)
The set had Critical Eye, Weakness Exploit, Attack Boost Level 4, Handicraft, Crit Boost. You know… Very bare bones basic damage skills that I could generally use for any weapon.
This set blew my fucking mind!
I went to slay a Teostra with Ice Dual Blades to test it out & IT DIED SO FAST!!!!
My newly enlightened self was like… "WOAH! HOLY CRAP!! I'VE NEVER KILLED A TEOSTRA THAT FAST! THAT WAS INSANE!"
Soon after, I also finally learned that slower weapons with higher motion values scale better with raw than element & vice versa.
So I take that same set, throw Non-Elemental Boost on the Diablos Shatterer & hunted a Rathalos with it. I think you already know how that ended.
"WOOOOOAAAAAH! I JUST KILLED A RATHALOS IN UNDER 3 MINUTES! THAT'S NEVER HAPPENED BEFORE! THIS IS AMAZING! I FEEL INCREDIBLE!"
And now here I am today, making fully optimized weapon-specific mixed sets just like everybody else. In the span of a year, the concept of building purely for damage has gone from being totally foreign to just the norm.
Of course, I've done the same in GU as well.
It took 7 Monster Hunter games ever since I started playing the series in 2012 to gain the modern standard knowledge that everyone else has.
So when Iceborne releases later this year, I now know for sure (And so should you.) that our first Master Rank set should NOT be a full set. Optimally, we should carefully pick & choose specific pieces for each armor slot to attain the highest DPS possible which will make our progression through the story towards the End-Game quicker & easier.
And if we look like hideous clowns, well… Yukomo & especially Silver Knight Layered Armors will make us look exquisitely fancy.
As a final note… Health Boost 3 is the ULTIMATE Non-Damage skill & I for one will always run it no matter what.
Happy Hunting, everyone! May your sets be all powerful.
Source: Original link
© Post "Bit of a story from me. The concept of making mixed sets & building exclusively for damage never actually occurred to me until World. And World is my 7th Monster Hunter game." for game Monster Hunter World.
Top-10 Best Video Games of 2018 So Far
2018 has been a stellar year for video game fans, and there's still more to come. The list for the Best Games of So Far!
Top-10 Most Anticipated Video Games of 2019
With 2018 bringing such incredible titles to gaming, it's no wonder everyone's already looking forward to 2019's offerings. All the best new games slated for a 2019 release, fans all over the world want to dive into these anticipated games!