element should be better than raw.
It just should be.
it's one of the complaints I have always had with these games.
Raw is allowed to be really good, that's fine. But the issue is that it should be a jack of all trades damage type.
I say this all the time, but when you go out of your way to get the element that the monster is weak to, that should, on the best elemental weapon be better than raw.
there are just so many ways to boost raw and so many ways to limit element like the elemental cap that it screwed up the effectiveness of element.
Now I'm fine with element being less effective on slow weapons. I'm also fine with element still being limited on duals and bows, as they are already incredibly strong (compared to how broken and strong raw is for almost every weapon). That all makes sense, but on weapons that end up being in between (like IG, LS, etc.) element should be really good.
it should at least be on par, I mean, come on!
it seems as though the these weapons are going to saturate the builds we get a bit, but it probably still won't be the best.
I really like making weapons to fight other monsters based on elemental, it's actually interesting.
I don't care about "muh dps" I care about giving people looking for the best options something other the Diablos.
Affinity will still be the god but there isn't much else we can do.
I'm happy that elemental got at least a fighting chance, even if it still isn't the best.
© Post "Just want to thank the devs for giving elemental weapons a fighting chance in the power creep of raw." for game Monster Hunter World.
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