This is a guide for getting a smooth 60 fps with no stuttering. Some of this is basic and has been written before but one thing that I haven't seen written has improved my game considerably. I'll leave that right below this to try before anything else.
Also, make sure you have Nvidia Driver Version 398.36 as anything above this seems to have issues or doesn't improve the games performance. This is also mainly for Nvidia users but I'm sure there are similar options in the AMD control panel.
=== Before doing anything, try out this Nvidia Adaptive Vsync part to see if it improves the game. ===
All you have to do is:
=== Open MHW > Options > Display > Set to Full Screen, set Frame Rate to "No Limit" and V-Sync to Off > quit the game and head to your Nvidia Control panel > Manage 3D Settings > click Program Settings > Select a Program to Customize and Add MHW to the list > go all the way down and set Vertical Sync to Adaptive. This should stop any stuttering/screen tearing and should also help keep the game running at a smooth 60. Read below for more details on everything else ===
——————– In Monster Hunter World and under Display, set:
- Screen Mode Settings – Full Screen (Borderless Window doesn't work with Nvidias Control Panel Vsync, no idea why)
- Frame Rate – No Limit
- V-Sync – Off
- Set everything to Low or Off, Texture Quality to 512, and Dynamic Range to 32-bit
—————- Now quit MHW and open up your Nvidia Control Panel ————–
In Nvidia Control panel, or open MHW anyway and Quit the game so it's easier to find when added to a list in a second, go to:
=== Control Panel > under Manage 3D Settings > go to Program Settings > Select a Program to Customize and click Add > Monster Hunter World should appear at the top if you just opened the game and quit. ===
——————– In Nvidia Control Panel, my settings are:
- Ambient Occlusion – Not supported for this application (nothing you can do about this)
- Anisotropic Filtering – Application Controlled
- Antialiasing – FXAA – Off
- Antialiasing – Gamma Correction – On
- Antialiasing – Mode – Off
- Antialiasing – Setting – Application Controlled
- Antialiasing – Transparency – Off
- CUDA – GPUs – All
- Maximum Pre-Rendered Frames – Use the 3D Application Setting / Application Controlled
- Multi-Frame Sampled AA (MFAA) – Off
- OpenGL Rendering GPU – Auto-Select
- Power Management Mode – Prefer Maximum Performance
- Shader Cache – On
- Texture Filtering – Anisotropic Sample Optimization – Off
- Texture Filtering – Negative LOD bias – Allow
- Texture Filtering – Quality – High Performance
- Texture Filtering – Trillinear Optimization – On
- Threaded Optimization – Auto
- Triple Buffering – Off
- Vertical Sync – Adaptive
- Virtual Reality Pre-Rendered Frames – 1 or Use the 3D Application Setting (no VR so doesn't matter)
— Save your settings by clicking Apply —
=== For a little explanation. I think the game itself has an issue with limiting its own FPS when you set it to a 30-60 limit and MHW internal V-Sync doesn't solve its own issues. Setting it to "No Limit" allows it to max its own fps as high as possible but the Nvidia internal Adaptive Vsync stabilizes it at 60fps without the hitches, stutters or problems. ===
——————– Once you think everything is running smooth after testing, start improving the games visual quality under Display in MHW. Start from the top for best visual and lowest performance hit ————————-
- Texture Quality to 1024 (as full is still broken in game)
- Resolution Scaling to Med or High
- LOD Bias to Mid ( high isn't such a big improvement so saving fps is more important)
- Max LOD Level to No Limit ( but leaving it at -1 might also stop stuttering )
- Foliage Sway to On
- Ambient Occlusion to low (this should be the last setting tested as the performance hit is gigantic from this but boy, does it make the game look fantastic)
=== I didn't include other settings as I don't see them improving the games visuals all that much but if you do like them, such as Volume Rendering Quality or Anti-Aliasing, then be my guest and test them out. Any setting is above Ambient Occlusion in performance hit since that single option is really heavy. Also, for Anti-Aliasing, you may have turn those on in the Nvidia Control Panel to allow MHW to use it internally. ===
Also, avoid any variable settings as flat settings are better overall since there aren't any fluctuations in visuals constantly.
If the FPS is too high by the end of this and you're in Full Screen, then test out the other Vertical Sync options in the Nvidia Control Panel. Adaptive should work, if not and everything else hasn't worked such as Fast or On, in Nvidia Control Panel set it to Application Controlled/ use the 3D Application Settings, put on MHW internal V-Sync and set the Frame Rate to 60.
Please let me know if there's something I may have missed or messed up.
© Post "Monster Hunter World PC – My Guide for 60fps with no stuttering" for game Monster Hunter World.
Top-10 Best Video Games of 2018 So Far
2018 has been a stellar year for video game fans, and there's still more to come. The list for the Best Games of So Far!
Top-10 Most Anticipated Video Games of 2019
With 2018 bringing such incredible titles to gaming, it's no wonder everyone's already looking forward to 2019's offerings. All the best new games slated for a 2019 release, fans all over the world want to dive into these anticipated games!