Monster Hunter World

New to MHW, and even after reading/watching multiple online guides, I still feel very lost and frustrated.

MonsterHunterWorld5 - New to MHW, and even after reading/watching multiple online guides, I still feel very lost and frustrated.
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MHW feels like a game I should enjoy. At first blush, it appears to have all of the elements I love about video games in general: melee combat, complex fights, large weapon choices, resource farming, crafting, cute cats, and so on. But as I've read multiple times in the guides, the game throws a ton at you, especially if you're new to the series.

Well, I am new to the series, and I'm getting frustrated to the point that I'm tempted to sell it back to GameStop. There just seems to be way too much information to keep track of. My screen is filled with stats, numbers, and terms that make no sense to me, since the game does a terrible job of explaining them. To make things worse, the text is so small that I needed to pull my computer chair up to my TV so I could read it (yes, I'm old). It would also be nice if the game told you what the many neologisms meant (what the hell is a "kinsect?").

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My first fight had me swarmed with Jagrases. I only won because kited them, gulping potion after potion to keep from fainting. Then I mashed buttons wildly, trying to pull off combos while my character unhelpfully somersaulted into a wall.

There's also way too much to keep track of in the game. Ecological points, monster weaknesses, food, upgrades, four different kinds of quests, sharpening blades, elements, spirit, Palico abilities. It feels like the devs jammed every single idea they could think of into the game, not realizing that sometimes, less is more. I was told to get items from the provisions stock before my hunt, but who do I talk to for that?

I really, really want to like this game, but I seem to be missing a key piece that ties it all together for that "ah-hah!" moment. Can anyone tell me how they learned to play this massive game?

Thanks for reading.

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