I'm not talking about designs, I'm talking more about fighting them and their general mechanics overall. here's mine:
BEST: Diablos, this thing has been my arch nemesis since day 1 in most of the games. He always shows up at the worst times, usually as a required urgent quest (I'M LOOKING AT YOU FOUR HORNS). To this day, the quest "four horns" remains the most memorable quest. I hate the diablos, but it's a monster I love to hate. Every time he hits me it feels fair, and ever since the first game, really made me play my best to overcome it. I like a monster that is relatively difficult, but also fair. And as aggravating as previous experiences were, it felt more skill based.
Worst: Nearly every giant elder dragon ever, I know this is sort of a cop out, but I usually don't like most of these fights and it's been a problem since the beginning. Lao shan lung, ceadus, shen gaoren, etc. all these have one thing in common, they're boring. With other fights, it's a lot about skill, these seem time gated and played out, it's usually a lot of waiting and I don't feel like I'm doing much. It sucks too because a lot of these monsters look really cool and threatening, I just don't like their fights.
© Post "What are the best designed and worst designed monsters game play wise?" for game Monster Hunter World.
Top-10 Best Video Games of 2018 So Far
2018 has been a stellar year for video game fans, and there's still more to come. The list for the Best Games of So Far!
Top-10 Most Anticipated Video Games of 2019
With 2018 bringing such incredible titles to gaming, it's no wonder everyone's already looking forward to 2019's offerings. All the best new games slated for a 2019 release, fans all over the world want to dive into these anticipated games!