Overwatch

Full PTR changes from Both current PTR and Geff Goodman’s PTR Post.

Overwatch2 - Full PTR changes from Both current PTR and Geff Goodman's PTR Post.
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New Hero: Baptiste (Support)

Baptiste is a battle-hardened combat medic who wields an assortment of experimental devices and weaponry to keep allies alive and eliminate his enemies.


Armor

• Beam-type damage is now reduced by 20% when hitting armor

• Damage over time effects are no longer mitigated by armor

Damage Boost

• Damage boost is now applied when a projectile is fired rather than when it hits a target

Knockback

• Knockback distance is now more consistent

• Heroes that are flying can now be knocked back and slowed

Sound

• A new sound plays when you land a hit while damage boosted

• A new sound plays when you land a hit, but it doesn’t do any damage


Ana

• Nano Boost

• Heal reduced from 300 to 250

Doomfist

• Rising Uppercut: Cooldown reduced from 7 to 6 seconds

• Seismic Slam: Cooldown reduced from 7 to 6 seconds

Hanzo

• Sonic Arrow: Detection radius increased from 7 to 9 meters

Junkrat

• Frag Launcher: Impact damage increased from 40 to 60

Lucio

• Speed Song: Effect lowered from 30% to 20%

• Amp it up: Speed song amped effect reduced from 70% to 50%

• Wall Ride: Passive movement speed gained while wall riding increased from 20% to 40%

• Sonic Amplifier: Soundwave now counts towards Offensive Assists

Mccree

• Fan the Hammer: Damage reduced from 55 to 50

• Deadeye: Damage per second increased from 275 to 550 after locking onto targets for 2.5 seconds

• Bonus damage ramp from the previous 1.34 change will now begin after 1.5s, down from 2.5.

Mei

• Endothermic Blaster: Primary fire damage increased from 2.25 to 2.75 (45 to 55 damage per second)

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• Ice Wall: Health reduced from 500 to 400

(Ice Block: Becomes transparent when player camera clips through)

Moira

• Biotic Grasp: Heal over time duration increased from 3 to 4 seconds

Read:  If Sigma is real, he very well could be Greek

• Total healing increased from 50 to 65

Orisa

• Fusion Driver: Movement speed penalty while firing reduced from 50% to 30%

Pharah

• Rocket Launcher: Minimum explosion damage increased from 16.25 to 20

Reaper

• Passive: Healing amount reduced from 50% to 40%

Soldier: 76

• Pulse Rifle: Damage increased from 19 to 20

• Sprint: Delay before you can fire the weapon after using Sprint reduced from .5 to .3 seconds

• Tactical Visor: Can target RIP-Tire and Immortality Field

Sombra

• Hack: Cooldown is reduced by half when hacking a health pack

(Hack will highlight hacked target with a Sugar Skull for 0.5 Sec)

Symmetra

• Photon Projector: Primary fire damage ramp speed increased by 20%

Torbjörn

• Base health increased by 50 armor (250 maximum health)

• Overload: Armor gain reduced from 150 to 100

Widowmaker

• Infra-Sight: Reveals enemy health bars

• Now canceled on death

Wrecking Ball

• Adaptive Shield: No longer cancels Roll mode

Zarya

• Particle Cannon: Alternate fire radius reduced from 2-3 to 1-2 (based on energy level)

Zenyatta

• Orb of Discord: Effect reduced from 30% to 25%

• Orb of Destruction: Damage increased from 46 to 48

EDIT: added Baptiste and game mechanic changes

Source: Original link


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